|
|
825 |
P1726H
Mainak and the Bleeding Polygon
|
0 / 0 |
10 |
|
|
818 |
P1728G
Illumination
|
0 / 0 |
10 |
|
|
809 |
P1730B
Meeting on the Line
|
0 / 0 |
5 |
|
|
801 |
P1731D
Valiant's New Map
|
0 / 0 |
5 |
|
|
796 |
P1732C1
Sheikh (Easy version)
|
0 / 0 |
6 |
|
|
795 |
P1732C2
Sheikh (Hard Version)
|
0 / 0 |
7 |
|
|
771 |
P1736C1
Good Subarrays (Easy Version)
|
0 / 0 |
4 |
|
|
770 |
P1736C2
Good Subarrays (Hard Version)
|
0 / 0 |
9 |
|
|
766 |
P1737B
Ela's Fitness and the Luxury Number
|
0 / 0 |
4 |
|
|
759 |
P1737G
Ela Takes Dancing Class
|
0 / 0 |
10 |
|
|
743 |
P1739D
Reset K Edges
|
0 / 0 |
6 |
|
|
721 |
P1741F
Multi-Colored Segments
|
0 / 0 |
7 |
|
|
710 |
P1742E
Scuza
|
0 / 0 |
4 |
|
|
696 |
P1743E
FTL
|
0 / 0 |
9 |
|
|
686 |
P1744C
Traffic Light
|
0 / 0 |
3 |
|
|
672 |
P1746E1
Joking (Easy Version)
|
0 / 0 |
9 |
|
|
668 |
P1746G
Olympiad Training
|
0 / 0 |
10 |
|
|
662 |
P1747D
Yet Another Problem
|
0 / 0 |
6 |
|
|
650 |
P1748E
Yet Another Array Counting Problem
|
0 / 0 |
8 |
|
|
643 |
P1749C
Number Game
|
0 / 0 |
4 |
|
|
627 |
P1750E
Bracket Cost
|
0 / 0 |
9 |
|
|
610 |
P1753E
N Machines
|
0 / 0 |
10 |
|
|
597 |
P1758D
Range = √Sum
|
0 / 0 |
6 |
|
|
581 |
P1759F
All Possible Digits
|
0 / 0 |
6 |
|
|
579 |
P1759G
Restore the Permutation
|
0 / 0 |
6 |
|
|
568 |
P1760F
Quests
|
0 / 0 |
5 |
|
|
559 |
P1761E
Make It Connected
|
0 / 0 |
9 |
|
|
549 |
P1762F
Good Pairs
|
0 / 0 |
10 |
|
|
544 |
P1763B
Incinerate
|
1 / 1 |
4 |
|
|
524 |
P1764G1
Doremy's Perfect DS Class (Easy Version)
|
0 / 0 |
10 |
|
|
521 |
P1764G2
Doremy's Perfect DS Class (Medium Version)
|
0 / 0 |
10 |
|
|
519 |
P1764G3
Doremy's Perfect DS Class (Hard Version)
|
0 / 0 |
10 |
|
|
511 |
P1765D
Watch the Videos
|
0 / 0 |
5 |
|
|
504 |
P1765H
Hospital Queue
|
0 / 0 |
8 |
|
|
482 |
P1766E
Decomposition
|
0 / 0 |
8 |
|
|
445 |
P1771B
Hossam and Friends
|
0 / 0 |
4 |
|
|
438 |
P1771F
Hossam and Range Minimum Query
|
0 / 0 |
9 |
|
|
433 |
P1773B
BinCoin
|
0 / 0 |
8 |
|
|
428 |
P1773H
Hot and Cold
|
0 / 0 |
10 |
|
|
410 |
P1774F2
Magician and Pigs (Hard Version)
|
0 / 0 |
10 |
|
|
379 |
P1776L
Controllers
|
0 / 0 |
5 |
|
|
378 |
P1776M
Parmigiana With Seafood
|
0 / 0 |
10 |
|
|
371 |
P1777C
Quiz Master
|
0 / 0 |
5 |
|
|
369 |
P1777E
Edge Reverse
|
0 / 0 |
8 |
|
|
341 |
P1780D
Bit Guessing Game
|
0 / 0 |
6 |
|
|
338 |
P1780E
Josuke and Complete Graph
|
0 / 0 |
9 |
|
|
337 |
P1780G
Delicious Dessert
|
0 / 0 |
9 |
|
|
330 |
P1781E
Rectangle Shrinking
|
0 / 0 |
8 |
|
|
319 |
P1783C
Yet Another Tournament
|
0 / 0 |
5 |
|
|
293 |
P1787H
Codeforces Scoreboard
|
0 / 0 |
10 |
|
|
286 |
P1788D
Moving Dots
|
0 / 0 |
7 |
|
|
261 |
P1791F
Range Update Point Query
|
0 / 0 |
5 |
|
|
258 |
P1791G2
Teleporters (Hard Version)
|
0 / 0 |
6 |
|
|
254 |
P1792C
Min Max Sort
|
0 / 0 |
5 |
|
|
252 |
P1792D
Fixed Prefix Permutations
|
0 / 0 |
5 |
|
|
242 |
P1793D
Moscow Gorillas
|
0 / 0 |
6 |
|
|
241 |
P1793E
Velepin and Marketing
|
0 / 0 |
10 |
|
|
234 |
P1794C
Scoring Subsequences
|
0 / 0 |
4 |
|
|
227 |
P1795C
Tea Tasting
|
0 / 0 |
5 |
|
|
224 |
P1795E
Explosions?
|
0 / 0 |
8 |
|
|
222 |
P1795F
Blocking Chips
|
0 / 0 |
9 |
|
|
216 |
P1796C
Maximum Set
|
0 / 1 |
5 |
|
|
183 |
P1799F
Halve or Subtract
|
0 / 0 |
10 |
|
|
162 |
P1801C
Music Festival
|
0 / 0 |
6 |
|
|
160 |
P1801D
The way home
|
0 / 0 |
7 |
|
|
144 |
P1804F
Approximate Diameter
|
0 / 0 |
10 |
|
|
139 |
P1805C
Place for a Selfie
|
0 / 0 |
4 |
|
|
136 |
P1805F1
Survival of the Weakest (easy version)
|
0 / 0 |
10 |
|
|
118 |
P1807E
Interview
|
0 / 0 |
4 |
|
|
106 |
P1808D
Petya, Petya, Petr, and Palindromes
|
0 / 0 |
7 |
|
|
96 |
P1809B
Points on Plane
|
0 / 0 |
3 |
|
|
90 |
P1809E
Two Tanks
|
0 / 0 |
9 |
|
|
86 |
P1809F
Traveling in Berland
|
0 / 0 |
9 |
|
|
78 |
P1810D
Climbing the Tree
|
0 / 0 |
5 |
|
|
64 |
P1811E
Living Sequence
|
0 / 0 |
5 |
|
|
60 |
P1811G2
Vlad and the Nice Paths (hard version)
|
0 / 0 |
8 |
|
|
53 |
P1814D
Balancing Weapons
|
0 / 0 |
9 |
|
|
9802 |
P1817A
Almost Increasing Subsequence
|
0 / 0 |
5 |
|
|
17 |
P1821D
Black Cells
|
3 / 23 |
9 |
|
|
1 |
P1822G2
Magic Triples (Hard Version)
|
0 / 0 |
(None) |
|
|
9822 |
P1827B1
Range Sorting (Easy Version)
|
0 / 0 |
7 |
|
|
9821 |
P1827B2
Range Sorting (Hard Version)
|
0 / 0 |
9 |
|
|
9820 |
P1827C
Palindrome Partition
|
0 / 0 |
10 |
|
|
9818 |
P1827E
Bus Routes
|
0 / 0 |
10 |
|
|
9809 |
P1832D1
Red-Blue Operations (Easy Version)
|
0 / 0 |
7 |
|
|
9808 |
P1832D2
Red-Blue Operations (Hard Version)
|
0 / 0 |
9 |
|
|
9804 |
P1832F
Zombies
|
0 / 0 |
10 |
|
|
9941 |
P1834E
MEX of LCM
|
0 / 0 |
8 |
|
|
9938 |
P1835B
Lottery
|
0 / 0 |
9 |
|
|
9826 |
P1837F
Editorial for Two
|
0 / 0 |
(None) |
|
|
9867 |
P1838F
Stuck Conveyor
|
0 / 0 |
10 |
|
|
9858 |
P1840D
Wooden Toy Festival
|
0 / 0 |
4 |
|
|
9849 |
P1841E
Fill the Matrix
|
0 / 0 |
(None) |
|
|
9918 |
P1843E
Tracking Segments
|
0 / 0 |
5 |
|
|
9909 |
P1844F2
Min Cost Permutation (Hard Version)
|
0 / 0 |
10 |
|
|
9904 |
P1845C
Strong Password
|
0 / 0 |
4 |
|
|
9903 |
P1845D
Rating System
|
0 / 0 |
6 |
|
|
9895 |
P1846E2
Rudolf and Snowflakes (hard version)
|
0 / 0 |
6 |
|
|
9887 |
P1847F
The Boss's Identity
|
0 / 0 |
9 |
|
|
9885 |
P1848B
Vika and the Bridge
|
0 / 0 |
4 |