|
|
4868 |
P1091F
New Year and the Mallard Expedition
|
0 / 0 |
10 |
|
|
4867 |
P1091G
New Year and the Factorisation Collaboration
|
0 / 0 |
10 |
|
|
4866 |
P1091H
New Year and the Tricolore Recreation
|
0 / 0 |
10 |
|
|
4865 |
P1092A
Uniform String
|
0 / 0 |
3 |
|
|
4864 |
P1092B
Teams Forming
|
0 / 0 |
3 |
|
|
4863 |
P1092C
Prefixes and Suffixes
|
0 / 0 |
5 |
|
|
4862 |
P1092D1
Great Vova Wall (Version 1)
|
0 / 0 |
8 |
|
|
4861 |
P1092D2
Great Vova Wall (Version 2)
|
0 / 0 |
8 |
|
|
4860 |
P1092E
Minimal Diameter Forest
|
0 / 0 |
7 |
|
|
4859 |
P1092F
Tree with Maximum Cost
|
1 / 4 |
6 |
|
|
4858 |
P1093A
Dice Rolling
|
0 / 0 |
3 |
|
|
4857 |
P1093B
Letters Rearranging
|
0 / 0 |
3 |
|
|
4856 |
P1093C
Mishka and the Last Exam
|
0 / 0 |
4 |
|
|
4855 |
P1093D
Beautiful Graph
|
0 / 0 |
5 |
|
|
4854 |
P1093E
Intersection of Permutations
|
0 / 0 |
9 |
|
|
4853 |
P1093F
Vasya and Array
|
0 / 0 |
9 |
|
|
4852 |
P1093G
Multidimensional Queries
|
0 / 0 |
8 |
|
|
4851 |
P1095A
Repeating Cipher
|
0 / 0 |
3 |
|
|
4850 |
P1095B
Array Stabilization
|
0 / 0 |
3 |
|
|
4849 |
P1095C
Powers Of Two
|
0 / 0 |
4 |
|
|
4848 |
P1095D
Circular Dance
|
0 / 0 |
5 |
|
|
4847 |
P1095E
Almost Regular Bracket Sequence
|
0 / 0 |
6 |
|
|
4846 |
P1095F
Make It Connected
|
0 / 0 |
6 |
|
|
4845 |
P1096A
Find Divisible
|
0 / 0 |
3 |
|
|
4844 |
P1096B
Substring Removal
|
0 / 0 |
4 |
|
|
4843 |
P1096C
Polygon for the Angle
|
0 / 0 |
5 |
|
|
4842 |
P1096D
Easy Problem
|
0 / 0 |
6 |
|
|
4841 |
P1096E
The Top Scorer
|
0 / 0 |
9 |
|
|
4840 |
P1096F
Inversion Expectation
|
0 / 0 |
8 |
|
|
4839 |
P1096G
Lucky Tickets
|
1 / 1 |
9 |
|
|
4838 |
P1097A
Gennady and a Card Game
|
0 / 0 |
3 |
|
|
4837 |
P1097B
Petr and a Combination Lock
|
0 / 0 |
4 |
|
|
4836 |
P1097C
Yuhao and a Parenthesis
|
0 / 0 |
4 |
|
|
4835 |
P1097D
Makoto and a Blackboard
|
0 / 0 |
8 |
|
|
4834 |
P1097E
Egor and an RPG game
|
0 / 0 |
10 |
|
|
4833 |
P1097F
Alex and a TV Show
|
0 / 0 |
9 |
|
|
4832 |
P1097G
Vladislav and a Great Legend
|
0 / 0 |
10 |
|
|
4831 |
P1097H
Mateusz and an Infinite Sequence
|
0 / 0 |
10 |
|
|
4830 |
P1098A
Sum in the tree
|
0 / 0 |
5 |
|
|
4829 |
P1098B
Nice table
|
0 / 0 |
7 |
|
|
4828 |
P1098C
Construct a tree
|
0 / 3 |
9 |
|
|
4827 |
P1098D
Eels
|
0 / 0 |
10 |
|
|
4826 |
P1098E
Fedya the Potter
|
0 / 0 |
10 |
|
|
4825 |
P1098F
Ж-function
|
0 / 0 |
10 |
|
|
4824 |
P1099A
Snowball
|
0 / 0 |
3 |
|
|
4823 |
P1099B
Squares and Segments
|
0 / 0 |
3 |
|
|
4822 |
P1099C
Postcard
|
0 / 0 |
4 |
|
|
4821 |
P1099F
Cookies
|
0 / 0 |
9 |
|
|
4820 |
P1100A
Roman and Browser
|
0 / 0 |
3 |
|
|
4819 |
P1100B
Build a Contest
|
0 / 0 |
4 |
|
|
4818 |
P1100C
NN and the Optical Illusion
|
0 / 0 |
4 |
|
|
4817 |
P1100D
Dasha and Chess
|
0 / 0 |
9 |
|
|
4816 |
P1100E
Andrew and Taxi
|
0 / 0 |
8 |
|
|
4815 |
P1100F
Ivan and Burgers
|
0 / 1 |
9 |
|
|
4814 |
P1101A
Minimum Integer
|
0 / 1 |
3 |
|
|
4813 |
P1101B
Accordion
|
0 / 0 |
4 |
|
|
4812 |
P1101C
Division and Union
|
0 / 0 |
5 |
|
|
4811 |
P1101D
GCD Counting
|
0 / 0 |
7 |
|
|
4810 |
P1101E
Polycarp's New Job
|
0 / 0 |
5 |
|
|
4809 |
P1101F
Trucks and Cities
|
0 / 0 |
9 |
|
|
4808 |
P1101G
(Zero XOR Subset)-less
|
0 / 0 |
8 |
|
|
4807 |
P1102A
Integer Sequence Dividing
|
0 / 0 |
3 |
|
|
4806 |
P1102B
Array K-Coloring
|
0 / 0 |
4 |
|
|
4805 |
P1102C
Doors Breaking and Repairing
|
0 / 0 |
4 |
|
|
4804 |
P1102D
Balanced Ternary String
|
0 / 0 |
5 |
|
|
4803 |
P1102E
Monotonic Renumeration
|
0 / 0 |
5 |
|
|
4802 |
P1102F
Elongated Matrix
|
0 / 0 |
7 |
|
|
4801 |
P1103A
Grid game
|
0 / 0 |
4 |
|
|
4800 |
P1103B
Game with modulo
|
0 / 0 |
7 |
|
|
4799 |
P1103C
Johnny Solving
|
0 / 0 |
10 |
|
|
4798 |
P1103D
Professional layer
|
0 / 0 |
10 |
|
|
4797 |
P1103E
Radix sum
|
0 / 0 |
10 |
|
|
4796 |
P1104A
Splitting into digits
|
0 / 0 |
3 |
|
|
4795 |
P1104B
Game with string
|
0 / 0 |
4 |
|
|
4794 |
P1105A
Salem and Sticks
|
0 / 0 |
3 |
|
|
4793 |
P1105B
Zuhair and Strings
|
0 / 0 |
3 |
|
|
4792 |
P1105C
Ayoub and Lost Array
|
1 / 1 |
5 |
|
|
4791 |
P1105D
Kilani and the Game
|
0 / 0 |
6 |
|
|
4790 |
P1105E
Helping Hiasat
|
0 / 0 |
8 |
|
|
4789 |
P1106A
Lunar New Year and Cross Counting
|
0 / 0 |
3 |
|
|
4788 |
P1106B
Lunar New Year and Food Ordering
|
0 / 0 |
5 |
|
|
4787 |
P1106C
Lunar New Year and Number Division
|
0 / 0 |
3 |
|
|
4786 |
P1106D
Lunar New Year and a Wander
|
0 / 0 |
5 |
|
|
4785 |
P1106E
Lunar New Year and Red Envelopes
|
0 / 0 |
7 |
|
|
4784 |
P1106F
Lunar New Year and a Recursive Sequence
|
0 / 0 |
9 |
|
|
4783 |
P1107A
Digits Sequence Dividing
|
12 / 29 |
3 |
|
|
4782 |
P1107B
Digital root
|
12 / 23 |
3 |
|
|
4781 |
P1107C
Brutality
|
10 / 27 |
4 |
|
|
4780 |
P1107D
Compression
|
7 / 51 |
6 |
|
|
4779 |
P1107E
Vasya and Binary String
|
2 / 5 |
9 |
|
|
4778 |
P1107F
Vasya and Endless Credits
|
0 / 0 |
10 |
|
|
4777 |
P1107G
Vasya and Maximum Profit
|
2 / 7 |
9 |
|
|
4776 |
P1108A
Two distinct points
|
1 / 1 |
3 |
|
|
4775 |
P1108B
Divisors of Two Integers
|
0 / 0 |
3 |
|
|
4774 |
P1108C
Nice Garland
|
0 / 0 |
4 |
|
|
4773 |
P1108D
Diverse Garland
|
0 / 0 |
4 |
|
|
4772 |
P1108E1
Array and Segments (Easy version)
|
0 / 0 |
6 |
|
|
4771 |
P1108E2
Array and Segments (Hard version)
|
0 / 0 |
7 |
|
|
4770 |
P1108F
MST Unification
|
0 / 0 |
7 |
|
|
4769 |
P1109A
Sasha and a Bit of Relax
|
0 / 0 |
5 |