|
1246 |
P1663B Mike's Sequence
|
0 / 0 |
(None) |
|
1235 |
P1665E MinimizOR
|
0 / 0 |
9 |
|
1196 |
P1671E Preorder
|
0 / 0 |
7 |
|
1179 |
P1673F Anti-Theft Road Planning
|
0 / 0 |
9 |
|
1156 |
P1676H2 Maximum Crossings (Hard Version)
|
0 / 0 |
5 |
|
1135 |
P1680F Lenient Vertex Cover
|
0 / 0 |
10 |
|
1129 |
P1681F Unique Occurrences
|
0 / 0 |
8 |
|
1114 |
P1684H Hard Cut
|
0 / 0 |
10 |
|
1058 |
P1691D Max GEQ Sum
|
0 / 0 |
6 |
|
1044 |
P1693D Decinc Dividing
|
0 / 0 |
10 |
|
1023 |
P1696D Permutation Graph
|
0 / 0 |
6 |
|
934 |
P1706E Qpwoeirut and Vertices
|
0 / 0 |
8 |
|
888 |
P1715E Long Way Home
|
0 / 0 |
9 |
|
882 |
P1716E Swap and Maximum Block
|
0 / 0 |
9 |
|
855 |
P1721D Maximum AND
|
0 / 0 |
6 |
|
806 |
P1730E Maximums and Minimums
|
0 / 0 |
10 |
|
780 |
P1734F Zeros and Ones
|
0 / 0 |
9 |
|
729 |
P1740I Arranging Crystal Balls
|
0 / 0 |
10 |
|
725 |
P1741D Masha and a Beautiful Tree
|
0 / 0 |
4 |
|
650 |
P1748E Yet Another Array Counting Problem
|
0 / 0 |
8 |
|
627 |
P1750E Bracket Cost
|
0 / 0 |
9 |
|
482 |
P1766E Decomposition
|
0 / 0 |
8 |
|
451 |
P1770G Koxia and Bracket
|
0 / 0 |
10 |
|
433 |
P1773B BinCoin
|
0 / 0 |
8 |
|
367 |
P1777F Comfortably Numb
|
0 / 0 |
9 |
|
314 |
P1783G Weighed Tree Radius
|
0 / 0 |
10 |
|
292 |
P1787I Treasure Hunt
|
0 / 0 |
10 |
|
271 |
P1790F Timofey and Black-White Tree
|
0 / 0 |
7 |
|
247 |
P1792F2 Graph Coloring (hard version)
|
0 / 0 |
10 |
|
239 |
P1793F Rebrending
|
0 / 0 |
10 |
|
233 |
P1794D Counting Factorizations
|
0 / 0 |
6 |
|
203 |
P1797F Li Hua and Path
|
0 / 0 |
10 |
|
159 |
P1801E Gasoline prices
|
0 / 0 |
10 |
|
144 |
P1804F Approximate Diameter
|
0 / 0 |
10 |
|
104 |
P1808E1 Minibuses on Venus (easy version)
|
0 / 0 |
8 |
|
102 |
P1808E2 Minibuses on Venus (medium version)
|
0 / 0 |
9 |
|
50 |
P1814F Communication Towers
|
0 / 0 |
10 |
|
9798 |
P1817E Half-sum
|
0 / 0 |
10 |
|
1 |
P1822G2 Magic Triples (Hard Version)
|
0 / 0 |
(None) |
|
9923 |
P1842I Tenzing and Necklace
|
0 / 0 |
10 |
|
9916 |
P1843F2 Omsk Metro (hard version)
|
0 / 0 |
8 |
|
9881 |
P1848F Vika and Wiki
|
0 / 0 |
9 |
|
9958 |
P1849E Max to the Right of Min
|
0 / 0 |
(None) |
|
9957 |
P1849F XOR Partition
|
0 / 0 |
(None) |
|
9991 |
P1856D More Wrong
|
0 / 0 |
7 |
|
9982 |
P1857G Counting Graphs
|
0 / 0 |
7 |
|
9970 |
P1859F Teleportation in Byteland
|
0 / 0 |
10 |
|
10111 |
P1874D Jellyfish and Miku
|
0 / 0 |
(None) |
|
10085 |
P1879D Sum of XOR Functions
|
0 / 0 |
5 |
|
10072 |
P1886E I Wanna be the Team Leader
|
0 / 0 |
(None) |
|
10148 |
P1887D Split
|
0 / 0 |
(None) |
|
10215 |
P1896D Ones and Twos
|
0 / 0 |
5 |
|
10211 |
P1896H1 Cyclic Hamming (Easy Version)
|
0 / 0 |
10 |
|
10204 |
P1898F Vova Escapes the Matrix
|
0 / 0 |
10 |
|
10295 |
P1912B Blueprint for Seating
|
0 / 0 |
7 |
|
10236 |
P1913D Array Collapse
|
0 / 0 |
7 |
|
10288 |
P1915F Greetings
|
0 / 0 |
5 |
|
10280 |
P1916G Optimizations From Chelsu
|
0 / 0 |
10 |
|
10221 |
P1917D Yet Another Inversions Problem
|
0 / 0 |
8 |
|
10343 |
P1918E ace5 and Task Order
|
0 / 0 |
8 |
|
10270 |
P1919G Tree LGM
|
0 / 2 |
10 |
|
10255 |
P1921G Mischievous Shooter
|
0 / 0 |
8 |
|
10429 |
P1930D2 Sum over all Substrings (Hard Version)
|
0 / 0 |
7 |
|
10386 |
P1936E Yet Yet Another Permutation Problem
|
0 / 0 |
10 |
|
10510 |
P1951E No Palindromes
|
0 / 0 |
(None) |
|
10478 |
P1956D Nene and the Mex Operator
|
0 / 0 |
(None) |
|
10602 |
P1969E Unique Array
|
0 / 0 |
9 |
|
10551 |
P1975F Set
|
0 / 0 |
10 |
|
10544 |
P1976D Invertible Bracket Sequences
|
0 / 0 |
(None) |
|
10674 |
P1982E Number of k-good subarrays
|
0 / 0 |
8 |
|
10639 |
P1987G1 Spinning Round (Easy Version)
|
0 / 0 |
10 |
|
10638 |
P1987G2 Spinning Round (Hard Version)
|
0 / 0 |
10 |
|
10751 |
P1988E Range Minimum Sum
|
0 / 0 |
8 |
|
10631 |
P1989F Simultaneous Coloring
|
0 / 0 |
10 |
|
10744 |
P1990E2 Catch the Mole(Hard Version)
|
0 / 0 |
10 |
|
10743 |
P1990F Polygonal Segments
|
0 / 0 |
10 |
|
10700 |
P1997E Level Up
|
0 / 0 |
(None) |