|
2780 |
P1446E Long Recovery
|
0 / 0 |
10 |
|
2778 |
P1447A Add Candies
|
0 / 0 |
3 |
|
2776 |
P1450A Avoid Trygub
|
0 / 0 |
3 |
|
2774 |
P1450C1 Errich-Tac-Toe (Easy Version)
|
0 / 0 |
7 |
|
2773 |
P1450C2 Errich-Tac-Toe (Hard Version)
|
0 / 0 |
8 |
|
2771 |
P1450E Capitalism
|
0 / 0 |
10 |
|
2770 |
P1450F The Struggling Contestant
|
0 / 0 |
9 |
|
2762 |
P1451E1 Bitwise Queries (Easy Version)
|
0 / 0 |
7 |
|
2761 |
P1451E2 Bitwise Queries (Hard Version)
|
0 / 0 |
8 |
|
2760 |
P1451F Nullify The Matrix
|
0 / 0 |
10 |
|
2754 |
P1452F Divide Powers
|
0 / 0 |
10 |
|
2751 |
P1453B Suffix Operations
|
0 / 0 |
4 |
|
2749 |
P1453D Checkpoints
|
0 / 0 |
6 |
|
2746 |
P1454A Special Permutation
|
0 / 0 |
3 |
|
2743 |
P1454D Number into Sequence
|
0 / 0 |
4 |
|
2739 |
P1455B Jumps
|
0 / 0 |
4 |
|
2738 |
P1455C Ping-pong
|
0 / 0 |
3 |
|
2736 |
P1455E Four Points
|
0 / 0 |
9 |
|
2723 |
P1461A String Generation
|
0 / 0 |
3 |
|
2713 |
P1461F Mathematical Expression
|
0 / 0 |
10 |
|
2698 |
P1463B Find The Array
|
0 / 0 |
4 |
|
2695 |
P1463D Pairs
|
0 / 0 |
6 |
|
2692 |
P1463E Plan of Lectures
|
0 / 0 |
9 |
|
2673 |
P1467A Wizard of Orz
|
0 / 0 |
3 |
|
2669 |
P1467C Three Bags
|
0 / 0 |
6 |
|
2652 |
P1468H K and Medians
|
0 / 0 |
8 |
|
2638 |
P1469A Regular Bracket Sequence
|
0 / 0 |
3 |
|
2633 |
P1469D Ceil Divisions
|
0 / 0 |
5 |
|
2622 |
P1470C Strange Shuffle
|
0 / 0 |
9 |
|
2620 |
P1470D Strange Housing
|
0 / 0 |
8 |
|
2599 |
P1473C No More Inversions
|
0 / 0 |
5 |
|
2592 |
P1474B Different Divisors
|
0 / 0 |
3 |
|
2591 |
P1474C Array Destruction
|
0 / 0 |
5 |
|
2589 |
P1474E What Is It?
|
0 / 0 |
9 |
|
2577 |
P1475F Unusual Matrix
|
0 / 0 |
6 |
|
2573 |
P1476A K-divisible Sum
|
0 / 0 |
3 |
|
2561 |
P1477A Nezzar and Board
|
0 / 0 |
6 |
|
2557 |
P1477C Nezzar and Nice Beatmap
|
0 / 0 |
8 |
|
2555 |
P1477D Nezzar and Hidden Permutations
|
0 / 0 |
10 |
|
2541 |
P1479B1 Painting the Array I
|
0 / 0 |
6 |
|
2539 |
P1479B2 Painting the Array II
|
0 / 0 |
7 |
|
2537 |
P1479C Continuous City
|
0 / 0 |
9 |
|
2524 |
P1481C Fence Painting
|
0 / 0 |
5 |
|
2523 |
P1481D AB Graph
|
0 / 0 |
7 |
|
2518 |
P1482C Basic Diplomacy
|
0 / 0 |
5 |
|
2506 |
P1485D Multiples and Power Differences
|
0 / 0 |
8 |
|
2497 |
P1486E Paired Payment
|
0 / 0 |
8 |
|
2493 |
P1487C Minimum Ties
|
0 / 0 |
5 |
|
2470 |
P1490B Balanced Remainders
|
0 / 0 |
3 |
|
2452 |
P1491D Zookeeper and The Infinite Zoo
|
0 / 0 |
6 |
|
2449 |
P1491F Magnets
|
0 / 0 |
10 |
|
2447 |
P1491G Switch and Flip
|
0 / 0 |
10 |
|
2437 |
P1492D Genius's Gambit
|
0 / 0 |
6 |
|
2436 |
P1492E Almost Fault-Tolerant Database
|
0 / 0 |
9 |
|
2435 |
P1493A Anti-knapsack
|
0 / 0 |
3 |
|
2433 |
P1493C K-beautiful Strings
|
0 / 0 |
7 |
|
2431 |
P1493E Enormous XOR
|
0 / 0 |
10 |
|
2422 |
P1494D Dogeforces
|
0 / 0 |
8 |
|
2421 |
P1494E A-Z Graph
|
0 / 0 |
9 |
|
2418 |
P1494F Delete The Edges
|
0 / 0 |
10 |
|
2414 |
P1495C Garden of the Sun
|
0 / 0 |
8 |
|
2410 |
P1495F Squares
|
0 / 0 |
10 |
|
2409 |
P1496A Split it!
|
0 / 0 |
3 |
|
2404 |
P1497B M-arrays
|
0 / 0 |
4 |
|
2402 |
P1497C1 k-LCM (easy version)
|
0 / 0 |
4 |
|
2400 |
P1497C2 k-LCM (hard version)
|
0 / 0 |
5 |
|
2383 |
P1499A Domino on Windowsill
|
0 / 0 |
3 |
|
2368 |
P1500C Matrix Sorting
|
0 / 0 |
10 |
|
2359 |
P1503A Balance the Bits
|
0 / 0 |
5 |
|
2356 |
P1503B 3-Coloring
|
0 / 0 |
5 |
|
2353 |
P1503D Flip the Cards
|
0 / 0 |
10 |
|
2351 |
P1503F Balance the Cards
|
0 / 0 |
10 |
|
2350 |
P1504A Déjà Vu
|
0 / 0 |
3 |
|
2349 |
P1504B Flip the Bits
|
0 / 0 |
4 |
|
2334 |
P1506D Epic Transformation
|
0 / 0 |
4 |
|
2332 |
P1506E Restoring the Permutation
|
0 / 0 |
5 |
|
2330 |
P1506F Triangular Paths
|
0 / 0 |
7 |
|
2327 |
P1508A Binary Literature
|
0 / 0 |
6 |
|
2325 |
P1508B Almost Sorted
|
0 / 0 |
6 |
|
2323 |
P1508D Swap Pass
|
0 / 0 |
10 |
|
2321 |
P1508E Tree Calendar
|
0 / 0 |
10 |
|
2317 |
P1509A Average Height
|
0 / 0 |
3 |
|
2298 |
P1510J Japanese Game
|
0 / 0 |
10 |
|
2295 |
P1511B GCD Length
|
0 / 0 |
3 |
|
2293 |
P1511D Min Cost String
|
0 / 0 |
5 |
|
2285 |
P1512C A-B Palindrome
|
0 / 0 |
4 |
|
2283 |
P1512D Corrupted Array
|
0 / 0 |
4 |
|
2275 |
P1513A Array and Peaks
|
0 / 0 |
3 |
|
2273 |
P1513B AND Sequences
|
0 / 0 |
4 |
|
2271 |
P1513D GCD and MST
|
1 / 1 |
7 |
|
2270 |
P1513E Cost Equilibrium
|
0 / 0 |
8 |
|
2269 |
P1513F Swapping Problem
|
0 / 0 |
9 |
|
2263 |
P1515A Phoenix and Gold
|
0 / 0 |
3 |
|
2261 |
P1515C Phoenix and Towers
|
0 / 0 |
4 |
|
2258 |
P1515F Phoenix and Earthquake
|
0 / 0 |
10 |
|
2246 |
P1516C Baby Ehab Partitions Again
|
0 / 0 |
5 |
|
2238 |
P1517B Morning Jogging
|
0 / 0 |
4 |
|
2236 |
P1517C Fillomino 2
|
0 / 0 |
4 |
|
2230 |
P1517G Starry Night Camping
|
0 / 0 |
10 |
|
2224 |
P1519E Off by One
|
0 / 0 |
10 |