• Bio

    
    #include<windows.h>
    #include<bits/stdc++.h>
    using namespace std;
    int Your=6,Other=6;
    string daojuname[]={"放大镜","手铐","小刀","烟","饮料"};
    double Yourmoney;
    
    int shi,kong;
    int q[10],qlen; 
    int Rand(int x,int y){
    	int A=rand(),B=rand();
    	return A*1ll*B%(y-x+1)+x;
    }
    int T;
    int daojulen;
    int daoju[10];
    int daojulen1;
    int daoju1[10];
    void build_gun(){
    	kong=Rand(1,4);
    	shi=Rand(1,4);
    	qlen=0;
    	printf("%d发实弹,%d发空弹\n",shi,kong);
    	int a1=kong,a2=shi;
    	for(int i=1;i<=kong+shi;i++){
    //      Sleep(50);
    		int sum=Rand(1,a1+a2);
    		if(sum<=a1){
    			a1--;
    			q[++qlen]=2;
    		}else{
    			a2--;
    			q[++qlen]=1;
    		}
    	}
    	int maxn=min(4,8-daojulen);
    	printf("你获得了%d个道具:\n",maxn);
    	daojulen+=maxn;
    	for(int i=1;i<=maxn;i++){
    //      Sleep(50);
    		int kkk=Rand(0,4);
    		daoju[kkk]++;
    		cout<<daojuname[kkk];
    		if(i!=maxn){
    			printf(",");
    		}
    	}
    	printf("\n");
    	maxn=min(4,8-daojulen1);
    	printf("恶魔获得了%d个道具:\n",maxn);
    	daojulen1+=maxn;
    	for(int i=1;i<=maxn;i++){
    		int kkk=Rand(0,4);
    		daoju1[kkk]++;
    		cout<<daojuname[kkk];
    		if(i!=maxn){
    			printf(",");
    		}
    	}
    	printf("\n");
    	system("pause");
    	system("cls");
    }
    void IsOver(){
    	if(Your<=0){
    		printf("你输了\n");
    		system("pause");
    		exit(0);
    	}
    	if(Other<=0){
    		printf("你赢了\n你获得了奖金$%.2lf\n",Yourmoney);
    		system("pause");
    		exit(0);
    	}
    }
    void wait(){
    	for(int i=1;i<=3;i++){
    		Sleep(500);
    		printf(".");
    	}
    	Sleep(500);
    }
    int Hurt=1;
    int shoukao_you;
    void Timeyou(){
    	int x;
    	while(1){
    		printf("你的生命:%d/6\n恶魔生命:%d/6\n",Your,Other);
    		printf("剩余实弹数:%d    剩余空弹数:%d\n",shi,kong);
    		printf("你现在拥有的道具:\n");
    		for(int i=0;i<=4;i++){
    			cout<<daojuname[i];
    			printf("%d",daoju[i]);
    			printf("个");
    			if(i!=4){
    				printf(",");
    			}
    		}
    		printf("\n");
    		printf("恶魔现在拥有的道具:\n");
    		for(int i=0;i<=4;i++){
    			cout<<daojuname[i];
    			printf("%d",daoju1[i]);
    			printf("个");
    			if(i!=4){
    				printf(",");
    			}
    		}
    		printf("\n");
    		printf("现在是你的回合\n");
    		printf("你要\n1.向恶魔开枪\n2.向自己开枪\n");
    		for(int i=0;i<=4;i++){
    			printf("%d.使用",i+3);
    			cout<<daojuname[i]<<'\n';
    		}
    		scanf("%d",&x);
    		if(1<=x&&x<=7){
    			break;
    		}
    		printf("输入不合法\n");
    		Sleep(1145);
    		system("cls");
    	}
    	if(x==1){
    		printf("你决定向恶魔开枪");
    		T++;
    		wait();
    		if(q[qlen]==2){
    			Yourmoney+=(double)(2000.0*(Hurt*1.0)*(1+(double)(shi)*1.0/(double)(shi+kong)));
    			kong--;
    			qlen--;
    			Hurt=1;
    			printf("是空弹\n");
    			if(shoukao_you==1){
    				shoukao_you=0;
    				printf("因为你使用了手铐,所以可以再来一次\n");
    				Sleep(500);
    				T--;
    			}
    		}else{
    //          printf("((%lf))\n",Yourmoney);
    			Yourmoney+=(double)(5000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
    //          printf("{{%lf}}\n",Yourmoney);
    			shi--;
    			qlen--;
    			Other-=Hurt;
    			Hurt=1;
    			printf("是实弹\n");
    			Sleep(500);
    			IsOver();
    			if(shoukao_you==1){
    				shoukao_you=0;
    				Yourmoney+=1000.0;
    				printf("因为你使用了手铐,所以可以再来一次\n");
    				Sleep(500);
    				T--;
    			}
    		}
    	}else if(x==2){
    		printf("你决定向自己开枪");
    		wait();
    		if(q[qlen]==2){
    			Yourmoney+=(double)(2000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
    			kong--;
    			qlen--;
    			Hurt=1;
    			printf("是空弹\n");
    		}else{
    			Yourmoney+=5000.0*(1+(double)(shi)*1.0/(double)(shi+kong));
    			T++;
    			shi--;
    			qlen--;
    			Your-=Hurt;
    			Hurt=1;
    			printf("是实弹\n");
    			Sleep(500);
    			IsOver();
    			if(shoukao_you==1){
    				shoukao_you=0;
    				printf("因为你使用了手铐,所以可以再来一次\n");
    				Sleep(500);
    				T--;
    			}
    		}
    	}else if(x==3){//{"放大镜","手铐","小刀","烟","饮料"};
    		if(daoju[0]){
    			daoju[0]--;
    			daojulen--;
    			printf("你使用了放大镜\n");
    			wait();
    			printf("\n你看到了");
    			if(q[qlen]==1){
    				printf("实弹\n");
    				Yourmoney+=2500.0;
    			}else{
    				printf("空弹\n");
    			}
    			Sleep(500);
    			printf("\n");
    		}else{
    			printf("你现在没有放大镜\n");
    			Sleep(1145);
    			system("cls");
    		}
    	}else if(x==4){
    		if(daoju[1]){
    			if(!shoukao_you){
    				daoju[1]--;
    				daojulen--;
    				printf("你使用了手铐\n");
    				printf("你获得了连开两枪的机会\n");
    				shoukao_you=1;
    			}else{
    				printf("你已经用过手铐了\n");
    			}
    			Sleep(1145);
    			system("cls"); 
    		}else{
    			printf("你现在没有手铐\n");
    			Sleep(1145);
    			system("cls");
    		}
    	}else if(x==5){
    		if(daoju[2]){
    			if(Hurt==1){
    				daoju[2]--;
    				daojulen--;
    				printf("你使用了小刀\n");
    				printf("若下一发为实弹则伤害+1\n");
    				Yourmoney+=500.0;
    				Hurt=2;
    			}else{
    				printf("你已经用过小刀了\n");
    			}
    			Sleep(1145);
    			system("cls");
    		}else{
    			printf("你现在没有小刀\n");
    			Sleep(1145);
    			system("cls");
    		}
    	}else if(x==6){
    		if(daoju[3]){
    			if(Your^6){
    				daoju[3]--;
    				daojulen--;
    				printf("你使用了烟\n");
    				printf("你回复了一点生命\n");
    				Yourmoney+=500.0;
    				Your++;
    			}else{
    				printf("你现在不需要烟\n");
    			}
    			Sleep(1145);
    		}else{
    			printf("你现在没有烟\n");
    			Sleep(1145);
    			system("cls");
    		}
    	}else{
    		if(daoju[4]){
    			daoju[4]--;
    			daojulen--;
    			printf("你使用了饮料\n");
    			wait();
    			printf("\n");
    			printf("你退了一发"); 
    			if(q[qlen]==2){
    				printf("空弹");
    				kong--;
    			}else{
    				printf("实弹");
    				Yourmoney+=500.0;
    				shi--;
    			}
    			qlen--;
    			Sleep(500);
    		}else{
    			printf("你现在没有饮料\n");
    			Sleep(1145);
    			system("cls");
    		}
    	}
    	Sleep(1000);
    	system("cls");
    }
    int Know;//通过放大镜得知下一发子弹 
    int shoukaoemo;
    void fightyou(){
    	printf("恶魔决定向你开枪");
    	T++;
    	wait();
    	if(q[qlen]==2){
    		Yourmoney+=(double)(2000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
    		kong--;
    		qlen--;
    		Hurt=1;
    		Know=0;
    		printf("是空弹\n");
    		if(shoukaoemo){
    			printf("因为恶魔使用了手铐,所以可以再来一次\n");
    			T--;
    			Sleep(500);
    			shoukaoemo=0;
    		}
    	}else{
    		Yourmoney+=(double)(5000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
    		shi--;
    		qlen--;
    		Your-=Hurt;
    		Hurt=1;
    		printf("是实弹\n");
    		Know=0;
    		Sleep(500);
    		IsOver();
    		if(shoukaoemo){
    			printf("因为恶魔使用了手铐,所以可以再来一次\n");
    			Yourmoney+=1000.0;
    			T--;
    			Sleep(500);
    			shoukaoemo=0;
    		}
    	}
    }
    void fightemo(){
    	printf("恶魔决定向自己开枪");
    	wait();
    	if(q[qlen]==2){
    		Yourmoney+=2000.0*(1+(double)(shi)*1.0/(double)(shi+kong));
    		kong--;
    		qlen--;
    		printf("是空弹\n");
    		Know=0;
    	}else{
    		Yourmoney+=5000.0*(1+(double)(kong)*1.0/(double)(shi+kong));
    		shi--;
    		T++;
    		qlen--;
    		Other-=Hurt;
    		Hurt=1;
    		printf("是实弹\n");
    		Know=0;
    		Sleep(500);
    		IsOver();
    		if(shoukaoemo){
    			printf("因为恶魔使用了手铐,所以可以再来一次\n");
    			T--;
    			Sleep(500);
    			shoukaoemo=0;
    		}
    	}
    }
    void Timeother(){
    	printf("你的生命:%d/6\n恶魔生命:%d/6\n",Your,Other);
    	printf("剩余实弹数:%d    剩余空弹数:%d\n",shi,kong);
    	printf("你现在拥有的道具:\n");
    	for(int i=0;i<=4;i++){
    		cout<<daojuname[i];
    		printf("%d",daoju[i]);
    		printf("个");
    		if(i!=4){
    			printf(",");
    		}
    	}
    	printf("\n");
    	printf("恶魔现在拥有的道具:\n");
    	for(int i=0;i<=4;i++){
    		cout<<daojuname[i];
    		printf("%d",daoju1[i]);
    		printf("个");
    		if(i!=4){
    			printf(",");
    		}
    	}
    	printf("\n");
    	printf("现在是恶魔的回合\n");
    	Sleep(1500);
    	
    	if(Other!=6){
    		if(daoju1[3]){
    			daoju1[3]--;
    			daojulen1--;
    			printf("恶魔使用了烟\n");
    			printf("恶魔回复了一点生命\n");
    			Other++;
    			Yourmoney+=500.0;
    			Sleep(1145);
    			system("cls");
    			return ;
    		}
    	}
    	if(Know==0&&kong==0){
    		Know=1;
    	}
    	if(Know==0){
    		if(abs(shi-kong)<2&&kong!=0){
    			if(daoju1[0]){
    				daoju1[0]--;
    				daojulen1--;
    				printf("恶魔使用了放大镜\n");
    				wait();
    				printf("\n恶魔看到了");
    				if(q[qlen]==1){
    					printf("实弹");
    					Yourmoney+=2500.0;
    					Know=1;
    				}else{
    					printf("空弹");
    					Know=2;
    				}
    				Sleep(1145);
    				system("cls");
    				return ;
    			}
    		}
    	}else if(Know==1){
    		if(Hurt==1&&daoju1[2]){
    			daoju1[2]--;
    			daojulen1--;
    			Hurt++;
    			printf("恶魔使用了小刀\n");
    			printf("若下一发为实弹则伤害+1");
    			Yourmoney+=500.0;
    			Sleep(1145);
    			system("cls");
    			return ;
    		}else{
    			if(shi>=kong+1&&daoju1[1]&&shoukaoemo!=1){
    				daoju1[1]--;
    				daojulen1--;
    				shoukaoemo=1;
    				printf("恶魔使用了手铐\n");
    				printf("恶魔获得了连开两枪的机会\n");
    				Sleep(1145);
    				system("cls");
    				return ;
    			}
    			fightyou();
    			system("cls");
    			return ;
    		}
    	}else{
    		if(daoju1[4]){
    			daoju1[4]--;
    			daojulen1--;
    			printf("恶魔使用了饮料\n");
    			wait();
    			printf("\n");
    			printf("恶魔退了一发"); 
    			if(q[qlen]==2){
    				printf("空弹");
    				kong--;
    			}else{
    				printf("实弹");
    				shi--;
    			}
    			Know=0;
    			qlen--;
    			Sleep(500);
    			Sleep(1145);
    			system("cls");
    			return ;
    		}else{
    			fightemo();
    			Sleep(1145);
    			system("cls");
    			return ;
    		}
    	}
    	if(shi>=kong){
    		fightyou();
    	}else{
    		fightemo();
    	}
    	Sleep(1145);
    	system("cls");
    }
    void Play(){
    	while(1){
    		if(shi==0){
    			build_gun();
    			T=0;
    			continue;
    		}
    		if(T%2==0){
    			Timeyou();
    		}else{
    			Timeother();
    		}
    	}
    }
    void danrenplay(){
    	for(int i=1;i<=3;i++){
    		printf(".");
    //      Sleep(1000);
    	}
    	printf("\n");
    	printf("又来了一位挑战者...\n");
    	Sleep(1000);
    	int x;
    	while(1){
    		printf("准备好参与恶魔的游戏吗?胜者带走奖金,败者将会在此长眠\n1.好的\n2.没问题\n");
    		scanf("%d",&x);
    		if(x==1||x==2){
    			break;
    		}
    		printf("输入不合法\n");
    		Sleep(1145);
    		system("cls");
    	}
    	while(1){
    		printf("你清楚我们的规则吗?\n1.清楚\n2.不清楚\n");
    		scanf("%d",&x);
    		if(x==1||x==2){
    			break;
    		}
    		printf("输入不合法\n");
    		Sleep(1145);
    		system("cls");
    	}
    	if(x==1){
    		
    	}else{
    		for(int i=1;i<=3;i++){
    			printf(".");
    			Sleep(1000);
    		}
    		printf("\n");
    		printf("规则:\n");
    		printf("你和恶魔都各有6点生命\n") ;
    		printf("每一回合开始前,你将知道一共有几发实弹,几发空弹,同时双方都将获得4个道具作为补给(上限为8个)\n"); 
    		printf("每一回合,你可以选择对自己开枪,对恶魔开枪或者使用道具\n");
    		printf("如果你对自己开枪,若为空弹,则可以继续行动,否则,停止行动\n");
    		printf("如果你对恶魔开枪,无论如何,都将停止行动\n");
    		printf("道具一览:\n"); 
    		printf("放大镜:可以知道下一发子弹是空弹还是实弹\n");
    		printf("手铐:增加一次本回合的行动次数\n");
    		printf("小刀:若下一发子弹为实弹,则伤害+1\n");
    		printf("烟:可以回复1点体力\n");
    		printf("饮料:可以退一发子弹\n");
    		system("pause");
    		system("cls");
    	}
    	
    	printf("好吧\n");
    	Sleep(1145);
    	printf("游戏将要开始了哦\n");
    	Sleep(1145);
    	system("cls");
    	Play();
    }
    void IsOver_duo(){
    	if(Your<=0){
    		printf("玩家B赢了\n玩家B获得了奖金$%.2lf\n",Yourmoney); 
    		system("pause");
    		exit(0);
    	}else if(Other<=0){
    		printf("玩家A赢了\n玩家A获得了奖金$%.2lf\n",Yourmoney); 
    		system("pause");
    		exit(0);
    	}
    	
    }
    void build_gun_duo(){
    	kong=Rand(1,4);
    	shi=Rand(1,4);
    	qlen=0;
    	printf("%d发实弹,%d发空弹\n",shi,kong);
    	int a1=kong,a2=shi;
    	for(int i=1;i<=kong+shi;i++){
    //      Sleep(50);
    		int sum=Rand(1,a1+a2);
    		if(sum<=a1){
    			a1--;
    			q[++qlen]=2;
    		}else{
    			a2--;
    			q[++qlen]=1;
    		}
    	}
    	int maxn=min(2,8-daojulen);
    	printf("玩家A获得了%d个道具:\n",maxn);
    	daojulen+=maxn;
    	for(int i=1;i<=maxn;i++){
    //      Sleep(50);
    		int kkk=Rand(0,4);
    		daoju[kkk]++;
    		cout<<daojuname[kkk];
    		if(i!=maxn){
    			printf(",");
    		}
    	}
    	printf("\n");
    	maxn=min(2,8-daojulen1);
    	printf("玩家B获得了%d个道具:\n",maxn);
    	daojulen1+=maxn;
    	for(int i=1;i<=maxn;i++){
    		int kkk=Rand(0,4);
    		daoju1[kkk]++;
    		cout<<daojuname[kkk];
    		if(i!=maxn){
    			printf(",");
    		}
    	}
    	printf("\n");
    	system("pause");
    	system("cls");
    }
    void Timeyou_duo(){
    	int x;
    	while(1){
    		printf("玩家A的生命:%d/4\n玩家B的生命:%d/4\n",Your,Other);
    		printf("剩余实弹数:%d    剩余空弹数:%d\n",shi,kong);
    		printf("玩家A现在拥有的道具:\n");
    		for(int i=0;i<=4;i++){
    			cout<<daojuname[i];
    			printf("%d",daoju[i]);
    			printf("个");
    			if(i!=4){
    				printf(",");
    			}
    		}
    		printf("\n");
    		printf("玩家B现在拥有的道具:\n");
    		for(int i=0;i<=4;i++){
    			cout<<daojuname[i];
    			printf("%d",daoju1[i]);
    			printf("个");
    			if(i!=4){
    				printf(",");
    			}
    		}
    		printf("\n");
    		printf("现在是玩家A的回合\n");
    		printf("玩家A要\n1.向玩家B开枪\n2.向自己开枪\n");
    		for(int i=0;i<=4;i++){
    			printf("%d.使用",i+3);
    			cout<<daojuname[i]<<'\n';
    		}
    		scanf("%d",&x);
    		if(1<=x&&x<=7){
    			break;
    		}
    		printf("输入不合法\n");
    		Sleep(1145);
    		system("cls");
    	}
    	if(x==1){
    		printf("玩家A决定向玩家B开枪");
    		T++;
    		wait();
    		if(q[qlen]==2){
    			Yourmoney+=(double)(2000.0*(Hurt*1.0)*(1+(double)(shi)*1.0/(double)(shi+kong)));
    			kong--;
    			qlen--;
    			Hurt=1;
    			printf("是空弹\n");
    			if(shoukao_you==1){
    				shoukao_you=0;
    				printf("因为玩家A使用了手铐,所以可以再来一次\n");
    				Sleep(500);
    				T--;
    			}
    		}else{
    //          printf("((%lf))\n",Yourmoney);
    			Yourmoney+=(double)(5000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
    //          printf("{{%lf}}\n",Yourmoney);
    			shi--;
    			qlen--;
    			Other-=Hurt;
    			Hurt=1;
    			printf("是实弹\n");
    			Sleep(500);
    			IsOver_duo();
    			if(shoukao_you==1){
    				shoukao_you=0;
    				Yourmoney+=1000.0;
    				printf("因为玩家A使用了手铐,所以可以再来一次\n");
    				Sleep(500);
    				T--;
    			}
    		}
    	}else if(x==2){
    		printf("玩家A决定向自己开枪");
    		wait();
    		if(q[qlen]==2){
    			Yourmoney+=(double)(2000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
    			kong--;
    			qlen--;
    			Hurt=1;
    			printf("是空弹\n");
    		}else{
    			Yourmoney+=5000.0*(1+(double)(shi)*1.0/(double)(shi+kong));
    			T++;
    			shi--;
    			qlen--;
    			Your-=Hurt;
    			Hurt=1;
    			printf("是实弹\n");
    			Sleep(500);
    			IsOver_duo();
    			if(shoukao_you==1){
    				shoukao_you=0;
    				printf("因为玩家A使用了手铐,所以可以再来一次\n");
    				Sleep(500);
    				T--;
    			}
    		}
    	}else if(x==3){//{"放大镜","手铐","小刀","烟","饮料"};
    		if(daoju[0]){
    			daoju[0]--;
    			daojulen--;
    			printf("玩家A使用了放大镜\n");
    			wait();
    			printf("\n玩家A看到了");
    			if(q[qlen]==1){
    				printf("实弹\n");
    				Yourmoney+=2500.0;
    			}else{
    				printf("空弹\n");
    			}
    			Sleep(500);
    			printf("\n");
    		}else{
    			printf("玩家A现在没有放大镜\n");
    			Sleep(1145);
    			system("cls");
    		}
    	}else if(x==4){
    		if(daoju[1]){
    			if(!shoukao_you){
    				daoju[1]--;
    				daojulen--;
    				printf("玩家A使用了手铐\n");
    				printf("玩家A获得了连开两枪的机会\n");
    				shoukao_you=1;
    			}else{
    				printf("玩家A已经用过手铐了\n");
    			}
    			Sleep(1145);
    			system("cls"); 
    		}else{
    			printf("玩家A现在没有手铐\n");
    			Sleep(1145);
    			system("cls");
    		}
    	}else if(x==5){
    		if(daoju[2]){
    			if(Hurt==1){
    				daoju[2]--;
    				daojulen--;
    				printf("玩家A使用了小刀\n");
    				printf("若下一发为实弹则伤害+1\n");
    				Yourmoney+=500.0;
    				Hurt=2;
    			}else{
    				printf("玩家A已经用过小刀了\n");
    			}
    			Sleep(1145);
    			system("cls");
    		}else{
    			printf("玩家A现在没有小刀\n");
    			Sleep(1145);
    			system("cls");
    		}
    	}else if(x==6){
    		if(daoju[3]){
    			if(Your^4){
    				daoju[3]--;
    				daojulen--;
    				printf("玩家A使用了烟\n");
    				printf("玩家A回复了一点生命\n");
    				Yourmoney+=500.0;
    				Your++;
    			}else{
    				printf("玩家A现在不需要烟\n");
    			}
    			Sleep(1145);
    		}else{
    			printf("玩家A现在没有烟\n");
    			Sleep(1145);
    			system("cls");
    		}
    	}else{
    		if(daoju[4]){
    			daoju[4]--;
    			daojulen--;
    			printf("玩家A使用了饮料\n");
    			wait();
    			printf("\n");
    			printf("玩家A退了一发"); 
    			if(q[qlen]==2){
    				printf("空弹");
    				kong--;
    			}else{
    				printf("实弹");
    				Yourmoney+=500.0;
    				shi--;
    			}
    			qlen--;
    			Sleep(500);
    		}else{
    			printf("玩家A现在没有饮料\n");
    			Sleep(1145);
    			system("cls");
    		}
    	}
    	Sleep(1000);
    	system("cls");
    }
    void Timeother_duo(){
    	int x;
    	while(1){
    		printf("玩家A的生命:%d/4\n玩家B的生命:%d/4\n",Your,Other);
    		printf("剩余实弹数:%d    剩余空弹数:%d\n",shi,kong);
    		printf("玩家A现在拥有的道具:\n");
    		for(int i=0;i<=4;i++){
    			cout<<daojuname[i];
    			printf("%d",daoju[i]);
    			printf("个");
    			if(i!=4){
    				printf(",");
    			}
    		}
    		printf("\n");
    		printf("玩家B现在拥有的道具:\n");
    		for(int i=0;i<=4;i++){
    			cout<<daojuname[i];
    			printf("%d",daoju1[i]);
    			printf("个");
    			if(i!=4){
    				printf(",");
    			}
    		}
    		printf("\n");
    		printf("现在是玩家B的回合\n");
    		printf("玩家B要\n1.向玩家A开枪\n2.向自己开枪\n");
    		for(int i=0;i<=4;i++){
    			printf("%d.使用",i+3);
    			cout<<daojuname[i]<<'\n';
    		}
    		scanf("%d",&x);
    		if(1<=x&&x<=7){
    			break;
    		}
    		printf("输入不合法\n");
    		Sleep(1145);
    		system("cls");
    	}
    	if(x==1){
    		printf("玩家B决定向玩家A开枪");
    		T++;
    		wait();
    		if(q[qlen]==2){
    			Yourmoney+=(double)(2000.0*(Hurt*1.0)*(1+(double)(shi)*1.0/(double)(shi+kong)));
    			kong--;
    			qlen--;
    			Hurt=1;
    			printf("是空弹\n");
    			if(shoukaoemo==1){
    				shoukaoemo=0;
    				printf("因为玩家B使用了手铐,所以可以再来一次\n");
    				Sleep(500);
    				T--;
    			}
    		}else{
    //          printf("((%lf))\n",Yourmoney);
    			Yourmoney+=(double)(5000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
    //          printf("{{%lf}}\n",Yourmoney);
    			shi--;
    			qlen--;
    			Your-=Hurt;
    			Hurt=1;
    			printf("是实弹\n");
    			Sleep(500);
    			IsOver_duo();
    			if(shoukaoemo==1){
    				shoukaoemo=0;
    				Yourmoney+=1000.0;
    				printf("因为玩家B使用了手铐,所以可以再来一次\n");
    				Sleep(500);
    				T--;
    			}
    		}
    	}else if(x==2){
    		printf("玩家B决定向自己开枪");
    		wait();
    		if(q[qlen]==2){
    			Yourmoney+=(double)(2000.0*(Hurt*1.0)*(1+(double)(kong)*1.0/(double)(shi+kong)));
    			kong--;
    			qlen--;
    			Hurt=1;
    			printf("是空弹\n");
    		}else{
    			Yourmoney+=5000.0*(1+(double)(shi)*1.0/(double)(shi+kong));
    			T++;
    			shi--;
    			qlen--;
    			Other-=Hurt;
    			Hurt=1;
    			printf("是实弹\n");
    			Sleep(500);
    			IsOver_duo();
    			if(shoukao_you==1){
    				shoukao_you=0;
    				printf("因为玩家B使用了手铐,所以可以再来一次\n");
    				Sleep(500);
    				T--;
    			}
    		}
    	}else if(x==3){//{"放大镜","手铐","小刀","烟","饮料"};
    		if(daoju1[0]){
    			daoju1[0]--;
    			daojulen1--;
    			printf("玩家B使用了放大镜\n");
    			wait();
    			printf("\n玩家B看到了");
    			if(q[qlen]==1){
    				printf("实弹\n");
    				Yourmoney+=2500.0;
    			}else{
    				printf("空弹\n");
    			}
    			Sleep(500);
    			printf("\n");
    		}else{
    			printf("玩家B现在没有放大镜\n");
    			Sleep(1145);
    			system("cls");
    		}
    	}else if(x==4){
    		if(daoju1[1]){
    			if(!shoukaoemo){
    				daoju1[1]--;
    				daojulen1--;
    				printf("玩家B使用了手铐\n");
    				printf("玩家B获得了连开两枪的机会\n");
    				shoukaoemo=1;
    			}else{
    				printf("玩家B已经用过手铐了\n");
    			}
    			Sleep(1145);
    			system("cls"); 
    		}else{
    			printf("玩家B现在没有手铐\n");
    			Sleep(1145);
    			system("cls");
    		}
    	}else if(x==5){
    		if(daoju1[2]){
    			if(Hurt==1){
    				daoju1[2]--;
    				daojulen1--;
    				printf("玩家B使用了小刀\n");
    				printf("若下一发为实弹则伤害+1\n");
    				Yourmoney+=500.0;
    				Hurt=2;
    			}else{
    				printf("玩家B已经用过小刀了\n");
    			}
    			Sleep(1145);
    			system("cls");
    		}else{
    			printf("玩家B现在没有小刀\n");
    			Sleep(1145);
    			system("cls");
    		}
    	}else if(x==6){
    		if(daoju1[3]){
    			if(Other^4){
    				daoju1[3]--;
    				daojulen1--;
    				printf("玩家B使用了烟\n");
    				printf("玩家B回复了一点生命\n");
    				Yourmoney+=500.0;
    				Other++;
    			}else{
    				printf("玩家B现在不需要烟\n");
    			}
    			Sleep(1145);
    		}else{
    			printf("玩家B现在没有烟\n");
    			Sleep(1145);
    			system("cls");
    		}
    	}else{
    		if(daoju1[4]){
    			daoju1[4]--;
    			daojulen1--;
    			printf("玩家B使用了饮料\n");
    			wait();
    			printf("\n");
    			printf("玩家B退了一发"); 
    			if(q[qlen]==2){
    				printf("空弹");
    				kong--;
    			}else{
    				printf("实弹");
    				Yourmoney+=500.0;
    				shi--;
    			}
    			qlen--;
    			Sleep(500);
    		}else{
    			printf("玩家B现在没有饮料\n");
    			Sleep(1145);
    			system("cls");
    		}
    	}
    	Sleep(1000);
    	system("cls");
    }
    int asdasd;
    void duorenplay(){
    	while(1){
    		if(shi==0){
    			build_gun_duo();
    			T=asdasd;
    			asdasd++;
    			continue;
    		}
    		if(T%2==0){
    			Timeyou_duo();
    		}else{
    			Timeother_duo();
    		}
    	}
    }
    int main(){
    	srand(time(0));
    	int x;
    	while(1){
    		printf("请选择你想要的模式:\n1.单人\n2.双人(此模式中,生命值为4,道具补给为2)\n");
    		scanf("%d",&x);
    		if(x==1||x==2){
    			break;
    		}
    		printf("输入不合法\n");
    		Sleep(1145);
    		system("cls");
    	}
    	system("cls");
    	if(x==1){
    		danrenplay();
    	}else{
    		Your=Other=4;
    		duorenplay();
    	}
    	return 0;
    }
    
    
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