#include <cstdio>
#include <iostream>
#include <cmath>
#include <algorithm>
#include <string>
#include <cstring>
#include <cstdlib>
#include <ctime>
using namespace std;

int health1 = 10, health2 = 15;
int power1 = 2, power2 = 2;
int cnt = 0,mmm=1;
int mom1=0,mom2=0;
int u=0,y=0,ooo=0,qqqq,kk=0;
int qwertyuiop=0;
void kkk(int x,int d1,int d2,int qw,int qe)
{
	if(x==0)
	{
		d1=8;
		qw+=2;
	}
	if(x==1)
	{
		d2=8;
		qe+=2;
	}
	return;
}


//片段1 游戏介绍
void intro()
{
    srand(time(NULL));   
    cout << endl << endl; 
    cout << "欢迎来到《龙战2》,著/肖胜烽。特别感谢,杨惠然。"<<endl<<endl;
    cout << "两人回合制游戏,每回合双方同时在“攻击、防御、集气、必杀···”九种行动中选一种。" << endl << endl;
    cout << "1. “生命”:每人 15 点生命,生命归 0 立即死亡;" << endl << endl;
    cout << "2. “伤害”:攻击造成 1 伤害,防御免除攻击伤害,互相攻击双方都不受伤害,必杀造成 3 伤害;" << endl << endl;
    cout << "3. “必杀”:必杀需消耗 2 “气”,双方同时必杀则相安无事,否则放必杀者给对手造成伤害,对手的行动无任何效果;" << endl << endl;
    cout << "4. “气”:防御对方攻击增加 1 气,集气且不受到伤害增加 1 气。" << endl << endl;
    cout << "5. “终结”:若对方生命小于3时可使用,每局只能用一次"<< endl << endl;
    cout << "6. “世界末日”:需消耗 4 “气”,可直接令对方死亡"<< endl << endl;
    cout << "7. “劫气”:抢走对方的“气”"<<endl<<endl;
    cout << "8. “大补血”:消耗1气,无攻击时可增2血,被动时另当别论"<<endl<<endl;
    cout << "9. “神的佑护”:可防御世界末日,必杀;反弹劫气,攻击,终结;需祭祀2气"<<endl<<endl;
    cout << "----------单挑开始,你是武将1,卢轩轩是武将2----------" << endl << endl;
}
// 片段3 确定人类策略
namespace human
{
    int strategy()
    {
        // 输出出卡提示
        cout << "用数字代表本回合武将1的行动:0必杀,1攻击,2防御,3集气,4劫气,5大补血,6终结,7世界末日,8神的保佑" << endl; 

        // 读入
        int x = 0;
        if (!(cin >> x))
        {
            x = 0;
            getchar();   
        }
        return x;
    }
}

// 片段4 确定电脑策略
double rd(double l, double r)
{
	return rand() * 1.0 / RAND_MAX * (r - l) + l; 
}

int rdz(int l, int r)
{
	return (int)(1.0 * rand() / RAND_MAX * (r - l) + l);
}

namespace ai
{
    int strategy()
    {    
    	// 1对手,2我 
    	if(health1<=1)
    	{
    		return 6;
		}
    	if (power2>=4)
    	{
    		if(health1<=8&&power1<2) return 7;
    		else
    		{
    			double pct=1.0/(health1-8);
    			if(rd(0,1)<=pct)
    			{
    				return 7;
				}
				else goto E;
			}
		}
		E:
		if(power2>=2)
		{
			if(health1<=4)
			{
				return 0;
			}
			else
			{
				double r1=rd(0,1),r2=rd(0,1);
				if(r1>=r2) return 0;
				goto EE;
			}
		}
		EE:
		if(power1>=4)
		{
			if(health2<=8)
			{
				if(power2>=2)
				{
					double pct=rd(0,0.3);
					if(rd(0,1)>=pct) return 8;
					else
					{
						goto GG;
					}
				}
			}
			else
			{
				double pct=rd(0,0.5);
				if(power2>=2&&rd(0,1)>=pct) return 8;
				else
				{
					goto GG;
				}
			}
		}
		GG:
    	int xl = health2;
    	double g = rd(0, 1);
    	double pct = ((1.0 - xl / 15.0) * 0.7);
    	if(g<=pct&&power2>=1) return 5;
    	else
    	{
    		return rdz(1, 4);
		}
    }
}

//片段5 根据双方行动, 执行一回合的对战
bool fight(int d1, int d2)
{ 
    if (d1 < 0 || d1 > 8)
    {
        cout << "【【【武将1没有这种策略啦~重新开始回合" << cnt << "!】】】" << endl;
        return true;  
    }          
    if ((d1 == 0 && power1 < 2))
    {
        cout << "【【【武将1不够气来放必杀!重新开始回合" << cnt << "!】】】" << endl;
        return true;     
    }
    if(d1==7 && power1<4)
	{
		cout << "【【【武将1不够气来放末日!重新开始回合" << cnt << "!】】】" << endl;
        return true;
	
    }
     if (d1==5&&power1<1)
    {
        cout << "【【【武将1没气回血啦~重新开始回合" << cnt << "!】】】" << endl;
        return true;  
    }    
     if (d1==8&&power1<2)
    {
        cout << "【【【武将1没气保佑啦~重新开始回合" << cnt << "!】】】" << endl;
        return true;  
    }  
    if(d2==6)
    {
    	cout<<"【【【武将1死了!】】】"<<"\n";
    	health1=0;
    	return 0;
	}
	u=0;
	y=0;
	srand((int)time(NULL));
	int rrr=rand()%8;
	int yyy=rand()%2 ;
	u=rrr;
	y=yyy;
	if(rrr==5)kkk(yyy,d1,d2,power1,power2);
	
    cout << "【【【" ;
    cout<<"["<<d2<<"]  ";
    if(mom1>0)
    {
    	mom1--;
    	health2--;
    }
    if(mom2>0)
    {
    	mom2--;
    	health1--;
    }
    
    if(d1==5&&d2==5)
    {
    	power1--;
    	power2--;
    	cout<<"大加血!";
    	health1+=2;
    	health2+=2;
    }
    if((d1==5&&d2==2)||(d1==5&&d2==3))
    {
    	power1-=1;
    	health1+=2;
    	if(d2==3)power2++;
    	cout<<"补血成功!";
    }
    if((d1==2&&d2==5)||(d1==3&&d2==5))
    {
    	power2--;
    	health2+=2;
    	if(d1==3)power1++;
    	cout<<"补血成功!";
    }
    if(d1==5&&d2==1)
    {
    	power1--;
    	cout<<"打断补血";
    }
    if(d1==5&&d2==4)
    {
    	
    	power1--;
    	cout<<"打断补血";
    }
    if(d2==5&&d1==1)
    {
    	power2--;
    	cout<<"打断补血";
    }
    if(d1==4&&d2==5)
    {
    	
    	power2--;
    	cout<<"打断补血";
    }
    if (d1 == 1 && d2 == 1)
    {
        cout << "两人同时攻击,相安无事";
    }
    if (d1 == 1 && d2 == 2)
    {
        power2++;
        health1--; 
        cout << "武将2反弹了武将1的攻击,得1气";
    }
    if (d1 == 2 && d2 == 1)
    {
        power1++;
        health2--;
        cout << "武将1反弹了武将2的攻击,得1气";
    }
    if (d1 == 2 && d2 == 2)
    {
        cout << "两人同时防御,相安无事";
    }
    if (d1 == 1 && d2 == 3)
    {
        health2--;
        cout << "武将2集气时受到武将1的攻击,损失1生命";
    }
    if (d1 == 3 && d2 == 1)
    {
        health1--;
        cout << "武将1集气时受到武将2的攻击,损失1生命";
    }
    if (d1 == 2 && d2 == 3)
    {
        power2++;
        cout << "武将2趁武将1防御时集气,得1气";
    }
    if (d1 == 3 && d2 == 2)
    {
        power1++;
        cout << "武将1趁武将2防御时集气,得1气";
    }
    if (d1 == 3 && d2 == 3)
    {
        power1++;
        power2++;
        cout << "双方同时集气,各得1气";
    }
    if (d1 == 0 && d2 != 0&&d2 != 8)
    {
        power1 -= 2;
        health2 -= 3;
        cout << "武将1使出必杀,对对手造成3伤害";
    }
    if (d1 != 0 && d2 == 0 && d1!=8)
    {
        power2 -= 2;
        health1 -= 3;
        cout << "武将2使出必杀,对对手造成3伤害";
    }
    if (d1 == 0 && d2 == 0)
    {
        power1 -= 2;
        power2 -= 2;
        cout << "双方同时必杀,相安无事";
    }
    if(d1==7&&d2!=8)
    {
    	health2-=7;
    	power1-=4;
    }
    if(d2==7&&d1!=8)
    {
    	health1-=7;
    	power2-=4;
    }
    if(d1==7&&d2==7)
    {
    	cout<<"晴天";
    }
    if(d1 == 6 && health2<=2 && mmm >0 && d2!=8)
    {
    	health2-=1;
    	mmm-=1;
    	cout<<"最后终结!";
    }
    if(d1==6 && health2>2)
    {
    	cout << "【【【武将1不能来终结!重新开始回合" << cnt << "!】】】" << endl;
        return true;
    }
    if( d1==4 && d2==4)
    {
    	cout<<"同时劫气";
    }
    if(d1 ==4&&d2==2)
    {
    	cout<<"劫气失败,反弹";
    	health1--; 
    	power2++;
    }
    if(d2 ==4&&d1==2)
    {
    	cout<<"劫气失败,反弹";
    	power1++;
    	health2--;
    }
    if(d1 ==4&&d2==1)
    {
    	cout<<"劫气失败";
    	
    	health1--;
    	
    }
    if(d1 ==4&&d2==3)
    {
    	cout<<"劫气大成";
    	power1++;
    	power2--;
    }
    if(d2 ==4&&d1==1)
    {
    	cout<<"劫气失败";
    	
    	health2--;
    	
    }
    if(d2 ==4&&d1==3)
    {
    	cout<<"劫气大成";
    	power2++;
    	power1--;
    }
    if(d1==8)
    {
    	power1-=2;
    	if(d2==2)cout<<"防御无效";
    	if(d2==3)
    	{
    		cout<<"防御无效";
    		power2++;
    	}
    	if(d2==8)
    	{
    		cout<<"大浪费";
    		power2-=2;
    	}
    	if(d2==1)
    	{
    		cout<<"反弹";
    		health2-=1;
    		power1++;
    	}
    	if(d2==4)
    	{
    		power1++;
    		cout<<"反弹";
    		health2--;
    	}
    	if(d2==5)
    	{
                power2--;
    		health2+=2;
    	}
    	if(d2==0||d2==7)
    	{
    		cout<<"防御!";
    		if(d2==0){
    			cout<<"反弹";
				health2-=3; 
				power2-=2;
			} 
    		if(d2==7)power2-=4;
    	}
    	
    }
    if(d2==8)
    {
    	power2-=2;
    	if(d1==2)cout<<"防御无效";
    	if(d1==3)
    	{
    		cout<<"防御无效";
    		power1++;
    	}
    	if(d1==8)
    	{
    		cout<<"大浪费";
    		power1-=2;
    	}
    	if(d1==1)
    	{
    		cout<<"反弹";
    		health1-=1;
    		power2++;
    	}
    	if(d1==4)
    	{
    		power2++;
    		cout<<"反弹";
    		health1--;
    	}
    	if(d1==5)
    	{
                power1--;
    		health1+=2;
    	}
    	if(d1==0||d1==7)
    	{
    		cout<<"防御!";
    		if(d1==0){
    			cout<<"反弹";
				health1-=3; 
				power1-=2;
			} 
    		if(d1==7)power1-=4;
    	}
    	
    }
    
    cout << "】】】" << endl;
    ++kk;
    if(power1<0)power1=0;
    if(power2<0)power2=0;
    if(health1>15)health1=15;
    if(health2>15)health2=15;
    return false;
}

//片段6 本回合战后统计
void result()
{   
    cout << "【双方状态】" << endl;
    cout << "*武将1:  生命" << health1 << "   气" << power1 << endl;
    cout << "*武将2:  生命" << health2 << "   气" << power2 << endl << endl;        
}

//片段7 公布对战结果, winner == 1 代表武将1胜, winner == 2 代表武将2胜
void showWinner(int winner)
{ 
    cout << endl << "【单挑结束!!!!!】" << endl;
    if (winner == 1) cout << "武将1战胜卢轩轩获胜!!!!" << endl;
    else cout << "武将2击败对手获胜!!!!" << endl;
    cout << endl << endl;
}
int ppp(int x,int y,int z,int w)
{
	
	if(z==1)
	{
		int Q=x*3+y+1;
		while(Q>60)
		Q-=10;
		return Q;
	}
	if(z==0)
	{
		int P=100-x-y+2*w;
		if(P>100)P=100;
		return P;
	}
}
//片段2 进行游戏
int pk()
{
    int cnt = 0;
    while (true)
    {
        // 一方倒下游戏结束
        if (health1 <= 0) return 2;
        if (health2 <= 0) return 1;

        cout << "【开始回合" << ++cnt << "】" << endl;
		if(u==5)
		{
			cout<<"神的佑护已发下"<<endl;
			ooo++;
		}       // 片段3 确定人类策略, 
        int human = human::strategy();
        // 片段4 确定电脑策略
        int ai = ai::strategy();
        if(u==5&&y==0)human=8;
        if(u==5&&y==1)ai=8;
        if(u==5&&y==0)
		{
			power1+=2;
			cout<<"保佑你"<<endl; 
		}
		if(u==5&&y==1)
		{
			cout<<"保佑对方"<<endl; 
			power2+=2;
		} 
        //片段5 对战
        bool err = fight(human, ai);
		
        //片段6 本回合战后统计
        if (!err) result();         
        else cnt--;
    }
}

int main()
{   
    //片段1 游戏介绍
    intro();

    //片段2 进行游戏
    int winner = pk();

    //片段7 公布对战结果
    showWinner(winner);
    if(health1<1)qqqq=1;
    if(health2<1)qqqq=0;
    int QQ=ppp(kk,ooo,qqqq,health1);
    cout<<QQ<<"分"<<endl;
    if(QQ>=86&&QQ<90)
    {
    	cout<<"A"<<endl;
    	cout<<"晋级"<<endl;
    //	cout<<"无赠送技能";
    }
    if(QQ>=90&&QQ<95)
    {
    	cout<<"S"<<endl;
    	cout<<"晋级"<<endl;
    	srand(time(0));
    	int yt=rand()%2 + 1;
    //	if(yt==0)cout<<"赠送血量卡‘7’";
    //	else cout<<"赠送战斗卡‘-6’";
    }
    if(QQ>=95&&QQ<98)
    {
    	cout<<"SS"<<endl;
    	cout<<"晋级"<<endl;
    	srand(time(0));
    	int yt=rand()%2 + 1;
    //	if(yt==0)cout<<"赠送血量卡‘8’";
    //	else cout<<"赠送战斗卡‘-8’";
    }
    if(QQ>=98&&QQ<100)
    {
    	cout<<"SSS"<<endl;
    	cout<<"晋级"<<endl;
    	srand(time(0));
    	int yt=rand()%2 + 1;
    //	if(yt==0)cout<<"赠送血量卡‘9’";
    //	else cout<<"赠送战斗卡‘-9’";
    }
    if(QQ==100)
    {
    	cout<<"SSS+"<<endl;
    	cout<<"晋级"<<endl;
    	srand(time(0));
    	int yt=rand()%2 + 1;
    //	if(yt==0)cout<<"赠送血量卡‘100’"<<endl;
    //	else cout<<"赠送战斗卡‘-100’"<<endl;
    }
    if(QQ<86) 
    {
    	cout<<"已结束";
    	return 0;
    }
    // 游戏介绍
    

    // 游戏环节

    // 结果
   
    return 0;
}