植物跟随鼠标生长动画

<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>植物跟随鼠标生长动画</title>

<style>
body,
html {
	position: absolute;
	margin: 0;
	padding: 0;
	width: 100%;
	height: 100%;
	overflow: hidden;
	background: #000;
	user-select: none;
}
canvas {
	position: absolute;
	width: 100%;
	height: 100%;
	user-select: none;
	touch-action: none;
	content-zooming: none;
	background: #000;
	cursor: crosshair;
}
</style>

</head>
<body>

<canvas></canvas>

<script>
// LOVE MATRIX by nutsu, a study for drawing curl curve.
"use strict";
class Mat2 {
	constructor() {
		this.a = 1.0;
		this.b = 0.0;
		this.c = 0.0;
		this.d = 1.0;
		this.tx = 0.0;
		this.ty = 0.0;
	}
	static create() {
		return new Mat2();
	}
	multiply(b) {
		const aa = this.a, ab = this.b, ac = this.c, ad = this.d;
		this.a = aa * b.a + ac * b.b;
		this.b = ab * b.a + ad * b.b;
		this.c = aa * b.c + ac * b.d;
		this.d = ab * b.c + ad * b.d;
		this.tx += aa * b.tx + ac * b.ty;
		this.ty += ab * b.tx + ad * b.ty;
		return this;
	}
	rotate(rad) {
		const aa = this.a, ab = this.b, ac = this.c, ad = this.d;
		const s = Math.sin(rad);
		const c = Math.cos(rad);
		this.a = aa * c + ac * s;
		this.b = ab * c + ad * s;
		this.c = aa * -s + ac * c;
		this.d = ab * -s + ad * c;
		return this;
	}
	translate(x, y) {
		this.tx += this.a * x + this.c * y;
		this.ty += this.b * x + this.d * y;
		return this;
	}
	scale(x, y) {
		this.a *= x;
		this.b *= x;
		this.c *= y;
		this.d *= y;
		return this;
	}
}
class WormObject {
	constructor(x, y, vx, vy, len) {
		this.vmt = Mat2.create().translate(x, y).rotate(Math.atan2(vy, vx));
		const angle = (Math.random() * Math.PI / 2) - (Math.PI / 4);
		this.tmt = Mat2.create().scale(0.92, 0.92).translate(len, 0).rotate(angle);
		this.c1x = this.p1x = -0.5 * this.vmt.c + this.vmt.tx;
		this.c1y = this.p1y = -0.5 * this.vmt.d + this.vmt.ty;
		this.c2x = this.p2x =  0.5 * this.vmt.c + this.vmt.tx;
		this.c2y = this.p2y =  0.5 * this.vmt.d + this.vmt.ty;
		this.r = angle;
		this.w = len * 0.4;
	}
	draw() {
		if (Math.random() > 0.9) {
			this.tmt.rotate(-this.r * 2);
			this.r *= -1;
		}
		this.vmt.multiply(this.tmt);
		const cc1x = -this.w * this.vmt.c + this.vmt.tx;
		const cc1y = -this.w * this.vmt.d + this.vmt.ty;
		const pp1x = (this.c1x + cc1x) / 2;
		const pp1y = (this.c1y + cc1y) / 2;
		const cc2x = this.w * this.vmt.c + this.vmt.tx;
		const cc2y = this.w * this.vmt.d + this.vmt.ty;
		const pp2x = (this.c2x + cc2x) / 2;
		const pp2y = (this.c2y + cc2y) / 2;
		ctx.beginPath();
		ctx.shadowColor = "#000";
		ctx.shadowBlur = this.w * 2;
		ctx.shadowOffsetX = this.w * 0.5;
		ctx.shadowOffsetY = this.w * 0.5;
		ctx.strokeStyle = "#fff";
		ctx.fillStyle = `hsl(${Math.round(this.w * 6 - (hue += 0.04))}, 80%, 60%)`;
		ctx.moveTo(this.p1x, this.p1y);
		ctx.quadraticCurveTo(this.c1x, this.c1y, pp1x, pp1y);
		ctx.lineTo(pp2x, pp2y);
		ctx.quadraticCurveTo(this.c2x, this.c2y, this.p2x, this.p2y);
		ctx.closePath();
		ctx.fill();
		ctx.stroke();
		this.c1x = cc1x;
		this.c1y = cc1y;
		this.p1x = pp1x;
		this.p1y = pp1y;
		this.c2x = cc2x;
		this.c2y = cc2y;
		this.p2x = pp2x;
		this.p2y = pp2y;
	}
}
const canvas = {
	init() {
		this.elem = document.querySelector("canvas");
		this.resize();
		window.addEventListener("resize", () => this.resize(), false);
		return this.elem.getContext("2d");
	},
	resize() {
		this.width = this.elem.width = this.elem.offsetWidth;
		this.height = this.elem.height = this.elem.offsetHeight;
	}
};
const pointer = {
	frame: 0,
	grow(x, y) {
		const vx = x - this.px;
		const vy = y - this.py;
		const len = Math.min(Math.sqrt(vx * vx + vy * vy), 150);
		if (len < 10) return;
		vms.push(new WormObject(x, y, vx, vy, len));
		this.px = x;
		this.py = y;
	},
	move(e, touch) {
		e.preventDefault();
		const pointer = touch ? e.targetTouches[0] : e;
		this.x = pointer.clientX;
		this.y = pointer.clientY;
		this.grow(this.x, this.y);
		this.frame++;
		if (!(this.frame % 2)) {
			ctx.fillStyle = "rgba(0, 8, 16, 0.02)";
			ctx.fillRect(0, 0, canvas.width, canvas.height);
		}
	},
	init(canvas) {
		canvas.elem.addEventListener("mousemove", e => this.move(e, false), false);
		canvas.elem.addEventListener("touchmove", e => this.move(e, true), false);
	}
};
const ctx = canvas.init();
ctx.fillStyle = "#000";
ctx.fillRect(0, 0, canvas.width, canvas.height);
pointer.init(canvas);
const vms = [];
let hue = 180;
const run = () => {
	requestAnimationFrame(run);
	for (let i = 0; i < vms.length; i++) {
		const o = vms[i];
		const x = o.vmt.a * o.vmt.a + o.vmt.b * o.vmt.b;
		if (x * o.w < 0.01) {
			vms.splice(i, 1);
			i--;
		} else o.draw();
	}
};
for (let a = 0; a < 2 * Math.PI; a += Math.random() > 0.9 ? 0.5 : 0.1) {
	setTimeout(() => {
		pointer.grow(
			canvas.width * 0.5 + Math.cos(a) * canvas.width * 0.25,
			canvas.height * 0.5 + Math.sin(a) * canvas.height * 0.25
		);
	}, a * 200);
}
run();
</script>
<div style="text-align:center;">
</div>
</body>
</html>

罗盘时钟

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<meta http-equiv="X-UA-Compatible" content="ie=edge">
<title>罗盘时钟</title>
<style>
	*{
    margin:0;
    padding:0
}
html,body{
    width:100%;
    height:100%;
    background-color:#000;
    overflow:hidden
}
#clock{
    position:relative;
    width:100%;
    height:100%;
    background:#000
}
.label{
    display:inline-block;
    color:#4d4d4d;
    text-align:center;
    padding:0 5px;
    font-size:19px;
    transition:left 1s,top 1s;
    transform-origin:0% 0%
}
 
</style>
 
 
</head>
<body>
 
<div id="clock"></div>
 
<script>
	var monthText=["一月","二月","三月","四月","五月","六月","七月","八月","九月","十月","十一月","十二月"];
var dayText=["零一号","零二号","零三号","零四号","零五号","零六号","零七号","零八号","零九号","十号","十一号","十二号","十三号","十四号","十五号","十六号","十七号","十八号","十九号","二十号","二十一号","二十二号","二十三号","二十四号","二十五号","二十六号","二十七号","二十八号","二十九号","三十号","三十一号"];
var weekText=["星期日","星期一","星期二","星期三","星期四","星期五","星期六"];
var hourText=["零点","零一点","零两点","零三点","零四点","零五点","零六点","零七点","零八点","零九点","零十点","十一点","十二点","十三点","十四点","十五点","十六点","十七点","十八点","十九点","二十点","二十一点","二十二点","二十三点"];
var minuteText=["零一分","零二分","零三分","零四分","零五分","零六分","零七分","零八分","零九分","零十分","十一分","十二分","十三分","十四分","十五分","十六分","十七分","十八分","十九分","二十分","二十一分","二十二分","二十三分","二十四分","二十五分","二十六分","二十七分","二十八分","二十九分","三十分","三十一分","三十二分","三十三分","三十四分","三十五分","三十六分","三十七分","三十八分","三十九分","四十分","四十一分","四十二分","四十三分","四十四分","四十五分","四十六分","四十七分","四十八分","四十九分","五十分","五十一分","五十二分","五十三分","五十四分","五十五分","五十六分","五十七分","五十八分","五十九分","六十分"];
var secondsText=["零一秒","零二秒","零三秒","零四秒","零五秒","零六秒","零七秒","零八秒","零九秒","零十秒","十一秒","十二秒","十三秒","十四秒","十五秒","十六秒","十七秒","十八秒","十九秒","二十秒","二十一秒","二十二秒","二十三秒","二十四秒","二十五秒","二十六秒","二十七秒","二十八秒","二十九秒","三十秒","三十一秒","三十二秒","三十三秒","三十四秒","三十五秒","三十六秒","三十七秒","三十八秒","三十九秒","四十秒","四十一秒","四十二秒","四十三秒","四十四秒","四十五秒","四十六秒","四十七秒","四十八秒","四十九秒","五十秒","五十一秒","五十二秒","五十三秒","五十四秒","五十五秒","五十六秒","五十七秒","五十八秒","五十九秒","六十秒"];
var clock;var monthList=[];
var dayList=[];
var weekList=[];
var hourList=[];
var minuteList=[];
var secondsList=[];
var isCircle=false;
var textSet=[[monthText,monthList],
[dayText,dayList],
[weekText,weekList],
[hourText,hourList],
[minuteText,minuteList],
[secondsText,secondsList]];
window.onload=function()
{
    init();
    setInterval(function()
    {runTime();
    },100);
    changePosition();
    setTimeout(function()
    {changeCircle();
    },2000);
}
function init()
{clock=document.getElementById('clock');
for(var i=0;
    i<textSet.length;i++)
    {for(var j=0;j<textSet[i][0].length;j++)
        {var temp=createLabel(textSet[i][0][j]);
            clock.appendChild(temp);textSet[i][1].push(temp);
        }
    }
}
function createLabel(text)
{
    var div=document.createElement('div');
div.classList.add('label');
div.innerText=text;return div;
}
function runTime()
{
    var now=new Date();
    var month=now.getMonth();
    var day=now.getDate();
    var week=now.getDay();
    var hour=now.getHours();
    var minute=now.getMinutes()-1;
    var seconds=now.getSeconds()-1;
    initStyle();
    var nowValue=[month,day-1,week,hour,minute,seconds];
    for(var i=0;
        i<nowValue.length;
        i++)
        {var num=nowValue[i];
            textSet[i][1][num].style.color='#fff';
        }
if(isCircle)
{var widthMid=document.body.clientWidth/2;
    var heightMid=document.body.clientHeight/2;
    for(var i=0;
        i<textSet.length;
        i++){for(var j=0;
            j<textSet[i][0].length;
            j++){var r=(i+1)*35+50*i;
                var deg=360/textSet[i][1].length*(j-nowValue[i]);
                var x=r*Math.sin(deg*Math.PI/180)+widthMid;
                var y=heightMid-r*Math.cos(deg*Math.PI/180);
                var temp=textSet[i][1][j];
                temp.style.transform='rotate('+(-90+deg)+'deg)';
                temp.style.left=x+'px';
                temp.style.top=y+'px';
            }
        }
    }
}
function initStyle()
{var label=document.getElementsByClassName('label');
for(var i=0;
    i<label.length;i++)
    {label[i].style.color='#4d4d4d';
}
}
function changePosition()
{
    for(let i=0;i<textSet.length;
        i++)
        {
            for(let j=0;
                j<textSet[i][1].length;
                j++){
                    let tempX=textSet[i][1][j].offsetLeft+"px";
                    let tempY=textSet[i][1][j].offsetTop+"px";
                    setTimeout(function(){
                        textSet[i][1][j].style.position="absolute";
                        textSet[i][1][j].style.left=tempX;textSet[i][1][j].style.top=tempY;
                    },50);
                }
            }
        }
function changeCircle()
{
    isCircle=true;
    clock.style.transform="rotate(90deg)";
}
 
</script>
 
</body>
</html>