|
1459 |
P1625E2 Cats on the Upgrade (hard version)
|
0 / 0 |
10 |
|
1443 |
P1627F Not Splitting
|
0 / 0 |
10 |
|
1414 |
P1630F Making It Bipartite
|
0 / 0 |
10 |
|
1403 |
P1632E1 Distance Tree (easy version)
|
0 / 0 |
9 |
|
1397 |
P1633E Spanning Tree Queries
|
0 / 0 |
9 |
|
1391 |
P1634E Fair Share
|
0 / 0 |
9 |
|
1385 |
P1635E Cars
|
0 / 0 |
8 |
|
1373 |
P1638C Inversion Graph
|
0 / 0 |
4 |
|
1369 |
P1639A Treasure Hunt
|
0 / 0 |
(None) |
|
1368 |
P1639B Treasure Hunt
|
0 / 0 |
(None) |
|
1367 |
P1639C Treasure Hunt
|
0 / 0 |
(None) |
|
1366 |
P1639D Treasure Hunt
|
0 / 0 |
(None) |
|
1365 |
P1639E Treasure Hunt
|
0 / 0 |
(None) |
|
1364 |
P1639F Treasure Hunt
|
0 / 0 |
(None) |
|
1363 |
P1639G Treasure Hunt
|
0 / 0 |
(None) |
|
1362 |
P1639H Treasure Hunt
|
0 / 0 |
(None) |
|
1361 |
P1639I Treasure Hunt
|
0 / 0 |
(None) |
|
1360 |
P1639J Treasure Hunt
|
0 / 0 |
(None) |
|
1359 |
P1639K Treasure Hunt
|
0 / 0 |
(None) |
|
1337 |
P1647B Madoka and the Elegant Gift
|
0 / 0 |
4 |
|
1328 |
P1648E Air Reform
|
0 / 0 |
10 |
|
1327 |
P1648F Two Avenues
|
0 / 0 |
10 |
|
1318 |
P1650G Counting Shortcuts
|
0 / 0 |
7 |
|
1314 |
P1651D Nearest Excluded Points
|
0 / 0 |
6 |
|
1307 |
P1654E Arithmetic Operations
|
0 / 0 |
8 |
|
1305 |
P1654G Snowy Mountain
|
0 / 0 |
10 |
|
1298 |
P1656F Parametric MST
|
0 / 0 |
10 |
|
1297 |
P1656G Cycle Palindrome
|
0 / 0 |
10 |
|
1295 |
P1656I Neighbour Ordering
|
0 / 0 |
10 |
|
1289 |
P1657F Words on Tree
|
0 / 0 |
10 |
|
1277 |
P1659E AND-MEX Walk
|
0 / 0 |
8 |
|
1276 |
P1659F Tree and Permutation Game
|
0 / 0 |
10 |
|
1267 |
P1661B Getting Zero
|
0 / 0 |
4 |
|
1260 |
P1662C European Trip
|
0 / 0 |
(None) |
|
1257 |
P1662F Antennas
|
0 / 0 |
(None) |
|
1253 |
P1662J Training Camp
|
0 / 0 |
(None) |
|
1248 |
P1662O Circular Maze
|
0 / 0 |
(None) |
|
1223 |
P1666L Labyrinth
|
0 / 0 |
6 |
|
1204 |
P1670C Where is the Pizza?
|
0 / 0 |
4 |
|
1189 |
P1672F1 Array Shuffling
|
0 / 0 |
7 |
|
1188 |
P1672F2 Checker for Array Shuffling
|
0 / 0 |
10 |
|
1187 |
P1672G Cross Xor
|
0 / 0 |
10 |
|
1172 |
P1674G Remove Directed Edges
|
0 / 0 |
7 |
|
1168 |
P1675D Vertical Paths
|
0 / 0 |
4 |
|
1158 |
P1676G White-Black Balanced Subtrees
|
0 / 0 |
4 |
|
1153 |
P1677C Tokitsukaze and Two Colorful Tapes
|
0 / 0 |
6 |
|
1143 |
P1679D Toss a Coin to Your Graph...
|
0 / 0 |
6 |
|
1135 |
P1680F Lenient Vertex Cover
|
0 / 0 |
10 |
|
1124 |
P1682E Unordered Swaps
|
0 / 0 |
10 |
|
1123 |
P1682F MCMF?
|
0 / 0 |
10 |
|
1095 |
P1687B Railway System
|
0 / 0 |
5 |
|
1071 |
P1689E ANDfinity
|
0 / 0 |
9 |
|
1063 |
P1690F Shifting String
|
0 / 0 |
5 |
|
1057 |
P1691E Number of Groups
|
0 / 0 |
8 |
|
1045 |
P1693C Keshi in Search of AmShZ
|
0 / 0 |
8 |
|
1033 |
P1695C Zero Path
|
0 / 0 |
5 |
|
1029 |
P1695E Ambiguous Dominoes
|
0 / 0 |
10 |
|
1019 |
P1696F Tree Recovery
|
0 / 0 |
10 |
|
1005 |
P1697E Coloring
|
0 / 0 |
9 |
|
1003 |
P1697F Too Many Constraints
|
0 / 0 |
10 |
|
991 |
P1698F Equal Reversal
|
0 / 0 |
10 |
|
965 |
P1702E Split Into Two Sets
|
0 / 0 |
5 |
|
950 |
P1704E Count Seconds
|
0 / 0 |
8 |
|
931 |
P1707C DFS Trees
|
0 / 0 |
9 |
|
920 |
P1709F Multiset of Strings
|
0 / 0 |
9 |
|
913 |
P1711B Party
|
0 / 0 |
4 |
|
889 |
P1715D 2+ doors
|
0 / 0 |
6 |
|
888 |
P1715E Long Way Home
|
0 / 0 |
9 |
|
875 |
P1717F Madoka and The First Session
|
0 / 0 |
9 |
|
869 |
P1718E Impressionism
|
0 / 0 |
10 |
|
853 |
P1721F Matching Reduction
|
0 / 0 |
10 |
|
833 |
P1725M Moving Both Hands
|
0 / 0 |
6 |
|
830 |
P1726C Jatayu's Balanced Bracket Sequence
|
0 / 0 |
4 |
|
829 |
P1726D Edge Split
|
0 / 0 |
7 |
|
777 |
P1735C Phase Shift
|
0 / 0 |
4 |
|
762 |
P1737D Ela and the Wiring Wizard
|
0 / 0 |
8 |
|
755 |
P1738D Permutation Addicts
|
0 / 0 |
6 |
|
752 |
P1738F Connectivity Addicts
|
0 / 0 |
9 |
|
743 |
P1739D Reset K Edges
|
0 / 0 |
6 |
|
729 |
P1740I Arranging Crystal Balls
|
0 / 0 |
10 |
|
725 |
P1741D Masha and a Beautiful Tree
|
0 / 0 |
4 |
|
720 |
P1741G Kirill and Company
|
0 / 0 |
8 |
|
639 |
P1749E Cactus Wall
|
0 / 0 |
9 |
|
612 |
P1753D The Beach
|
0 / 0 |
9 |
|
595 |
P1758E Tick, Tock
|
0 / 0 |
9 |
|
566 |
P1760G SlavicG's Favorite Problem
|
0 / 0 |
5 |
|
561 |
P1761C Set Construction
|
0 / 0 |
4 |
|
559 |
P1761E Make It Connected
|
0 / 0 |
9 |
|
538 |
P1763E Node Pairs
|
0 / 0 |
8 |
|
535 |
P1763F Edge Queries
|
0 / 0 |
10 |
|
531 |
P1764C Doremy's City Construction
|
0 / 0 |
4 |
|
504 |
P1765H Hospital Queue
|
0 / 0 |
8 |
|
475 |
P1767E Algebra Flash
|
0 / 0 |
9 |
|
469 |
P1768D Lucky Permutation
|
0 / 0 |
6 |
|
458 |
P1770D Koxia and Game
|
0 / 0 |
7 |
|
401 |
P1775D Friendly Spiders
|
0 / 0 |
6 |
|
388 |
P1776F Train Splitting
|
0 / 0 |
5 |
|
382 |
P1776J Italian Data Centers
|
0 / 0 |
9 |
|
369 |
P1777E Edge Reverse
|
0 / 0 |
8 |
|
358 |
P1778F Maximizing Root
|
0 / 0 |
10 |