|
1933 |
P1557A Ezzat and Two Subsequences
|
0 / 0 |
3 |
|
1932 |
P1557B Moamen and k-subarrays
|
0 / 0 |
3 |
|
1922 |
P1558F Strange Sort
|
0 / 0 |
10 |
|
1907 |
P1560E Polycarp and String Transformation
|
0 / 0 |
6 |
|
1904 |
P1561A Simply Strange Sort
|
0 / 0 |
3 |
|
1903 |
P1561C Deep Down Below
|
0 / 0 |
4 |
|
1891 |
P1566D1 Seating Arrangements (easy version)
|
0 / 0 |
3 |
|
1890 |
P1566D2 Seating Arrangements (hard version)
|
0 / 0 |
5 |
|
1887 |
P1566F Points Movement
|
0 / 0 |
10 |
|
1863 |
P1569D Inconvenient Pairs
|
0 / 0 |
6 |
|
1838 |
P1572A Book
|
0 / 0 |
6 |
|
1827 |
P1573B Swaps
|
0 / 0 |
4 |
|
1821 |
P1574C Slay the Dragon
|
0 / 0 |
4 |
|
1813 |
P1575A Another Sorting Problem
|
0 / 0 |
3 |
|
1797 |
P1575L Longest Array Deconstruction
|
0 / 0 |
7 |
|
1772 |
P1579B Shifting Sort
|
0 / 0 |
3 |
|
1734 |
P1583H Omkar and Tours
|
0 / 0 |
10 |
|
1731 |
P1584C Two Arrays
|
0 / 0 |
3 |
|
1707 |
P1592A Gamer Hemose
|
0 / 0 |
3 |
|
1706 |
P1592B Hemose Shopping
|
0 / 0 |
4 |
|
1640 |
P1601C Optimal Insertion
|
0 / 0 |
8 |
|
1639 |
P1601D Difficult Mountain
|
0 / 0 |
10 |
|
1622 |
P1605B Reverse Sort
|
0 / 0 |
3 |
|
1619 |
P1605E Array Equalizer
|
0 / 0 |
9 |
|
1613 |
P1606D Red-Blue Matrix
|
0 / 0 |
9 |
|
1607 |
P1607C Minimum Extraction
|
0 / 0 |
3 |
|
1606 |
P1607D Blue-Red Permutation
|
0 / 0 |
4 |
|
1598 |
P1607H Banquet Preparations 2
|
0 / 0 |
8 |
|
1588 |
P1608E The Cells on the Paper
|
0 / 0 |
10 |
|
1550 |
P1612E Messages
|
0 / 0 |
7 |
|
1548 |
P1612G Max Sum Array
|
0 / 0 |
9 |
|
1546 |
P1613B Absent Remainder
|
0 / 0 |
3 |
|
1540 |
P1614B Divan and a New Project
|
0 / 0 |
3 |
|
1531 |
P1615E Purple Crayon
|
0 / 0 |
9 |
|
1519 |
P1617A Forbidden Subsequence
|
0 / 0 |
3 |
|
1517 |
P1617C Paprika and Permutation
|
0 / 0 |
4 |
|
1513 |
P1618A Polycarp and Sums of Subsequences
|
0 / 0 |
3 |
|
1507 |
P1618G Trader Problem
|
0 / 0 |
8 |
|
1503 |
P1619D New Year's Problem
|
0 / 0 |
6 |
|
1502 |
P1619E MEX and Increments
|
0 / 0 |
5 |
|
1500 |
P1619G Unusual Minesweeper
|
0 / 0 |
7 |
|
1487 |
P1621E New School
|
0 / 0 |
8 |
|
1481 |
P1622B Berland Music
|
0 / 0 |
3 |
|
1480 |
P1622C Set or Decrease
|
0 / 0 |
5 |
|
1475 |
P1623B Game on Ranges
|
0 / 0 |
3 |
|
1468 |
P1624D Palindromes Coloring
|
0 / 0 |
4 |
|
1463 |
P1625B Elementary Particles
|
0 / 0 |
3 |
|
1461 |
P1625D Binary Spiders
|
0 / 0 |
8 |
|
1458 |
P1626A Equidistant Letters
|
0 / 0 |
3 |
|
1451 |
P1627B Not Sitting
|
0 / 0 |
4 |
|
1429 |
P1628F Spaceship Crisis Management
|
0 / 0 |
10 |
|
1427 |
P1629A Download More RAM
|
0 / 0 |
3 |
|
1419 |
P1630C Paint the Middle
|
0 / 0 |
8 |
|
1397 |
P1633E Spanning Tree Queries
|
0 / 0 |
9 |
|
1385 |
P1635E Cars
|
0 / 0 |
8 |
|
1383 |
P1637A Sorting Parts
|
0 / 0 |
3 |
|
1376 |
P1637H Minimize Inversions Number
|
0 / 0 |
10 |
|
1374 |
P1638B Odd Swap Sort
|
0 / 0 |
3 |
|
1358 |
P1641A Great Sequence
|
0 / 0 |
4 |
|
1357 |
P1641B Repetitions Decoding
|
0 / 0 |
7 |
|
1356 |
P1641C Anonymity Is Important
|
0 / 0 |
8 |
|
1343 |
P1646B Quality vs Quantity
|
0 / 0 |
3 |
|
1332 |
P1648A Weird Sum
|
0 / 0 |
4 |
|
1322 |
P1650C Weight of the System of Nested Segments
|
0 / 0 |
4 |
|
1320 |
P1650E Rescheduling the Exam
|
0 / 0 |
6 |
|
1311 |
P1654A Maximum Cake Tastiness
|
0 / 0 |
3 |
|
1309 |
P1654C Alice and the Cake
|
0 / 0 |
4 |
|
1306 |
P1654F Minimal String Xoration
|
0 / 0 |
10 |
|
1303 |
P1656A Good Pairs
|
0 / 0 |
3 |
|
1301 |
P1656C Make Equal With Mod
|
0 / 0 |
4 |
|
1298 |
P1656F Parametric MST
|
0 / 0 |
10 |
|
1291 |
P1657D For Gamers
|
0 / 0 |
7 |
|
1283 |
P1658E Gojou and Matrix Game
|
0 / 0 |
9 |
|
1254 |
P1662I Ice Cream Shop
|
0 / 0 |
(None) |
|
1249 |
P1662N Drone Photo
|
0 / 0 |
(None) |
|
1238 |
P1665B Array Cloning Technique
|
0 / 0 |
3 |
|
1237 |
P1665C Tree Infection
|
0 / 0 |
5 |
|
1215 |
P1668B Social Distance
|
0 / 0 |
3 |
|
1213 |
P1669B Triple
|
0 / 0 |
3 |
|
1206 |
P1670A Prof
|
0 / 0 |
3 |
|
1199 |
P1671B Consecutive Points Segment
|
0 / 0 |
3 |
|
1196 |
P1671E Preorder
|
0 / 0 |
7 |
|
1175 |
P1674D A-B-C Sort
|
0 / 0 |
4 |
|
1163 |
P1676B Equal Candies
|
0 / 0 |
3 |
|
1160 |
P1676E Eating Queries
|
2 / 2 |
3 |
|
1159 |
P1676F Longest Strike
|
0 / 0 |
4 |
|
1156 |
P1676H2 Maximum Crossings (Hard Version)
|
0 / 0 |
5 |
|
1132 |
P1681C Double Sort
|
0 / 0 |
4 |
|
1127 |
P1682B AND Sorting
|
0 / 0 |
3 |
|
1124 |
P1682E Unordered Swaps
|
0 / 0 |
10 |
|
1123 |
P1682F MCMF?
|
0 / 0 |
10 |
|
1120 |
P1684C Column Swapping
|
0 / 0 |
4 |
|
1119 |
P1684D Traps
|
1 / 1 |
5 |
|
1112 |
P1685A Circular Local MiniMax
|
0 / 0 |
3 |
|
1110 |
P1685B Linguistics
|
0 / 0 |
7 |
|
1095 |
P1687B Railway System
|
0 / 0 |
5 |
|
1092 |
P1687C Sanae and Giant Robot
|
0 / 0 |
9 |
|
1082 |
P1688B Patchouli's Magical Talisman
|
0 / 0 |
3 |
|
1078 |
P1689A Lex String
|
0 / 0 |
3 |
|
1062 |
P1690G Count the Trains
|
0 / 0 |
7 |