|
1818 |
P1574D The Strongest Build
|
0 / 0 |
7 |
|
1810 |
P1575B Building an Amusement Park
|
0 / 0 |
8 |
|
1799 |
P1575J Jeopardy of Dropped Balls
|
0 / 0 |
5 |
|
1778 |
P1578L Labyrinth
|
0 / 0 |
9 |
|
1753 |
P1582E Pchelyonok and Segments
|
0 / 0 |
7 |
|
1750 |
P1582F2 Korney Korneevich and XOR (hard version)
|
0 / 0 |
9 |
|
1730 |
P1584D Guess the Permutation
|
0 / 0 |
7 |
|
1729 |
P1584E Game with Stones
|
0 / 0 |
8 |
|
1708 |
P1588F Jumping Through the Array
|
0 / 0 |
10 |
|
1707 |
P1592A Gamer Hemose
|
0 / 0 |
3 |
|
1704 |
P1592D Hemose in ICPC ?
|
0 / 0 |
8 |
|
1695 |
P1593C Save More Mice
|
0 / 0 |
3 |
|
1667 |
P1598F RBS
|
0 / 0 |
9 |
|
1635 |
P1601F Two Sorts
|
0 / 0 |
10 |
|
1619 |
P1605E Array Equalizer
|
0 / 0 |
9 |
|
1588 |
P1608E The Cells on the Paper
|
0 / 0 |
10 |
|
1585 |
P1608G Alphabetic Tree
|
0 / 0 |
10 |
|
1578 |
P1609C Complex Market Analysis
|
0 / 0 |
4 |
|
1569 |
P1610C Keshi Is Throwing a Party
|
0 / 0 |
5 |
|
1567 |
P1610E AmShZ and G.O.A.T.
|
0 / 0 |
8 |
|
1561 |
P1611B Team Composition: Programmers and Mathematicians
|
0 / 0 |
3 |
|
1556 |
P1611F ATM and Students
|
0 / 0 |
6 |
|
1552 |
P1612C Chat Ban
|
0 / 0 |
4 |
|
1545 |
P1613C Poisoned Dagger
|
1 / 1 |
4 |
|
1536 |
P1614E Divan and a Cottage
|
0 / 0 |
10 |
|
1528 |
P1615H Reindeer Games
|
0 / 0 |
10 |
|
1517 |
P1617C Paprika and Permutation
|
0 / 0 |
4 |
|
1503 |
P1619D New Year's Problem
|
0 / 0 |
6 |
|
1500 |
P1619G Unusual Minesweeper
|
0 / 0 |
7 |
|
1487 |
P1621E New School
|
0 / 0 |
8 |
|
1480 |
P1622C Set or Decrease
|
0 / 0 |
5 |
|
1474 |
P1623C Balanced Stone Heaps
|
0 / 0 |
5 |
|
1468 |
P1624D Palindromes Coloring
|
0 / 0 |
4 |
|
1466 |
P1624F Interacdive Problem
|
0 / 0 |
7 |
|
1459 |
P1625E2 Cats on the Upgrade (hard version)
|
0 / 0 |
10 |
|
1456 |
P1626C Monsters And Spells
|
0 / 0 |
5 |
|
1455 |
P1626D Martial Arts Tournament
|
0 / 0 |
7 |
|
1441 |
P1628A Meximum Array
|
0 / 0 |
4 |
|
1431 |
P1628E Groceries in Meteor Town
|
0 / 0 |
10 |
|
1429 |
P1628F Spaceship Crisis Management
|
0 / 0 |
10 |
|
1421 |
P1630B Range and Partition
|
0 / 0 |
6 |
|
1406 |
P1632C Strange Test
|
0 / 0 |
5 |
|
1404 |
P1632D New Year Concert
|
0 / 0 |
7 |
|
1403 |
P1632E1 Distance Tree (easy version)
|
0 / 0 |
9 |
|
1402 |
P1632E2 Distance Tree (hard version)
|
0 / 0 |
10 |
|
1397 |
P1633E Spanning Tree Queries
|
0 / 0 |
9 |
|
1379 |
P1637E Best Pair
|
0 / 0 |
7 |
|
1356 |
P1641C Anonymity Is Important
|
0 / 0 |
8 |
|
1320 |
P1650E Rescheduling the Exam
|
0 / 0 |
6 |
|
1314 |
P1651D Nearest Excluded Points
|
0 / 0 |
6 |
|
1312 |
P1651F Tower Defense
|
0 / 0 |
10 |
|
1298 |
P1656F Parametric MST
|
0 / 0 |
10 |
|
1291 |
P1657D For Gamers
|
0 / 0 |
7 |
|
1279 |
P1659C Line Empire
|
0 / 0 |
5 |
|
1266 |
P1661C Water the Trees
|
0 / 0 |
5 |
|
1263 |
P1661F Teleporters
|
0 / 0 |
10 |
|
1237 |
P1665C Tree Infection
|
0 / 0 |
5 |
|
1230 |
P1666E Even Split
|
0 / 0 |
9 |
|
1209 |
P1669F Eating Candies
|
0 / 0 |
3 |
|
1203 |
P1670D Very Suspicious
|
0 / 0 |
5 |
|
1198 |
P1671C Dolce Vita
|
0 / 0 |
4 |
|
1190 |
P1672E notepad.exe
|
0 / 0 |
8 |
|
1174 |
P1674E Breaking the Wall
|
0 / 0 |
7 |
|
1160 |
P1676E Eating Queries
|
2 / 2 |
3 |
|
1143 |
P1679D Toss a Coin to Your Graph...
|
0 / 0 |
6 |
|
1138 |
P1680C Binary String
|
1 / 1 |
5 |
|
1118 |
P1684E MEX vs DIFF
|
0 / 0 |
7 |
|
1092 |
P1687C Sanae and Giant Robot
|
0 / 0 |
9 |
|
1090 |
P1687D Cute number
|
0 / 0 |
10 |
|
1064 |
P1690E Price Maximization
|
0 / 0 |
5 |
|
1062 |
P1690G Count the Trains
|
0 / 0 |
7 |
|
1058 |
P1691D Max GEQ Sum
|
0 / 0 |
6 |
|
1051 |
P1692E Binary Deque
|
0 / 0 |
4 |
|
1042 |
P1693F I Might Be Wrong
|
0 / 0 |
10 |
|
1023 |
P1696D Permutation Graph
|
0 / 0 |
6 |
|
1010 |
P1697C awoo's Favorite Problem
|
0 / 0 |
4 |
|
1007 |
P1697D Guess The String
|
0 / 0 |
6 |
|
996 |
P1698D Fixed Point Guessing
|
0 / 0 |
5 |
|
978 |
P1700D River Locks
|
0 / 0 |
6 |
|
973 |
P1701C Schedule Management
|
0 / 0 |
4 |
|
972 |
P1701D Permutation Restoration
|
0 / 0 |
6 |
|
956 |
P1703F Yet Another Problem About Pairs Satisfying an Inequality
|
0 / 0 |
4 |
|
941 |
P1705E Mark and Professor Koro
|
0 / 0 |
8 |
|
936 |
P1706D1 Chopping Carrots (Easy Version)
|
0 / 0 |
5 |
|
934 |
P1706E Qpwoeirut and Vertices
|
0 / 0 |
8 |
|
933 |
P1707A Doremy's IQ
|
0 / 0 |
5 |
|
929 |
P1707E Replace
|
0 / 0 |
10 |
|
922 |
P1709D Rorororobot
|
0 / 0 |
5 |
|
918 |
P1710B Rain
|
0 / 0 |
7 |
|
915 |
P1710E Two Arrays
|
0 / 0 |
9 |
|
909 |
P1712D Empty Graph
|
0 / 0 |
7 |
|
908 |
P1712E1 LCM Sum (easy version)
|
0 / 0 |
8 |
|
906 |
P1712F Triameter
|
0 / 0 |
10 |
|
893 |
P1714G Path Prefixes
|
0 / 0 |
5 |
|
865 |
P1719C Fighting Tournament
|
0 / 0 |
4 |
|
856 |
P1721C Min-Max Array Transformation
|
0 / 0 |
4 |
|
844 |
P1725B Basketball Together
|
0 / 0 |
3 |
|
843 |
P1725C Circular Mirror
|
0 / 0 |
7 |
|
842 |
P1725D Deducing Sortability
|
0 / 0 |
10 |
|
839 |
P1725G Garage
|
0 / 0 |
5 |