|
10202 |
P1899B 250 Thousand Tons of TNT
|
0 / 0 |
3 |
|
10199 |
P1899E Queue Sort
|
0 / 0 |
4 |
|
10196 |
P1900A Cover in Water
|
0 / 0 |
3 |
|
10192 |
P1900E Transitive Graph
|
0 / 0 |
7 |
|
10191 |
P1900F Local Deletions
|
0 / 0 |
10 |
|
10187 |
P1901D Yet Another Monster Fight
|
0 / 0 |
5 |
|
10317 |
P1907G Lights
|
0 / 0 |
8 |
|
10316 |
P1909A Distinct Buttons
|
0 / 0 |
3 |
|
10306 |
P1910A Username
|
0 / 0 |
3 |
|
10304 |
P1910C Poisonous Swamp
|
0 / 0 |
5 |
|
10296 |
P1912A Accumulator Apex
|
0 / 0 |
6 |
|
10247 |
P1912E Evaluate It and Back Again
|
0 / 0 |
8 |
|
10239 |
P1913A Rating Increase
|
0 / 0 |
3 |
|
10233 |
P1914A Problemsolving Log
|
0 / 0 |
3 |
|
10230 |
P1914D Three Activities
|
0 / 0 |
4 |
|
10293 |
P1915A Odd One Out
|
0 / 0 |
3 |
|
10292 |
P1915B Not Quite Latin Square
|
0 / 0 |
3 |
|
10291 |
P1915C Can I Square?
|
0 / 0 |
3 |
|
10290 |
P1915D Unnatural Language Processing
|
0 / 0 |
3 |
|
10287 |
P1915G Bicycles
|
0 / 0 |
6 |
|
10286 |
P1916A 2023
|
0 / 0 |
3 |
|
10284 |
P1916C Training Before the Olympiad
|
0 / 0 |
4 |
|
10222 |
P1917C Watering an Array
|
0 / 0 |
5 |
|
10220 |
P1917E Construct Matrix
|
0 / 0 |
9 |
|
10347 |
P1918A Brick Wall
|
0 / 0 |
3 |
|
10346 |
P1918B Minimize Inversions
|
0 / 0 |
3 |
|
10345 |
P1918C XOR-distance
|
0 / 0 |
4 |
|
10344 |
P1918D Blocking Elements
|
0 / 0 |
6 |
|
10343 |
P1918E ace5 and Task Order
|
0 / 0 |
8 |
|
10342 |
P1918F Caterpillar on a Tree
|
0 / 0 |
9 |
|
10273 |
P1919E Counting Prefixes
|
0 / 0 |
10 |
|
10265 |
P1920D Array Repetition
|
0 / 0 |
6 |
|
10260 |
P1921B Arranging Cats
|
0 / 0 |
3 |
|
10256 |
P1921F Sum of Progression
|
0 / 0 |
6 |
|
10255 |
P1921G Mischievous Shooter
|
0 / 0 |
8 |
|
10254 |
P1922A Tricky Template
|
0 / 0 |
3 |
|
10251 |
P1922D Berserk Monsters
|
0 / 0 |
6 |
|
10339 |
P1924B Space Harbour
|
0 / 0 |
7 |
|
10326 |
P1927F Microcycle
|
0 / 0 |
(None) |
|
10320 |
P1928E Modular Sequence
|
0 / 0 |
(None) |
|
10319 |
P1928F Digital Patterns
|
0 / 0 |
(None) |
|
10429 |
P1930D2 Sum over all Substrings (Hard Version)
|
0 / 0 |
7 |
|
10416 |
P1932A Thorns and Coins
|
0 / 0 |
3 |
|
10414 |
P1932C LR-remainders
|
0 / 0 |
4 |
|
10413 |
P1932D Card Game
|
0 / 0 |
4 |
|
10412 |
P1932E Final Countdown
|
0 / 0 |
5 |
|
10408 |
P1933B Turtle Math: Fast Three Task
|
0 / 0 |
3 |
|
10407 |
P1933C Turtle Fingers: Count the Values of k
|
0 / 0 |
3 |
|
10405 |
P1933E Turtle vs
|
0 / 0 |
5 |
|
10393 |
P1935D Exam in MAC
|
0 / 0 |
6 |
|
10391 |
P1935F Andrey's Tree
|
0 / 0 |
10 |
|
10389 |
P1936B Pinball
|
0 / 0 |
7 |
|
10388 |
P1936C Pokémon Arena
|
0 / 0 |
9 |
|
10384 |
P1937A Shuffle Party
|
0 / 0 |
3 |
|
10383 |
P1937B Binary Path
|
0 / 0 |
4 |
|
10358 |
P1941D Rudolf and the Ball Game
|
0 / 0 |
4 |
|
10526 |
P1942D Learning to Paint
|
0 / 0 |
(None) |
|
10524 |
P1942F Farmer John's Favorite Function
|
0 / 0 |
(None) |
|
10473 |
P1943B Non-Palindromic Substring
|
0 / 0 |
7 |
|
10458 |
P1945G Cook and Porridge
|
0 / 0 |
9 |
|
10456 |
P1946A Median of an Array
|
0 / 0 |
3 |
|
10454 |
P1946C Tree Cutting
|
0 / 0 |
5 |
|
10453 |
P1946D Birthday Gift
|
0 / 0 |
6 |
|
10441 |
P1949J Amanda the Amoeba
|
0 / 0 |
(None) |
|
10521 |
P1950A Stair, Peak, or Neither?
|
0 / 0 |
(None) |
|
10520 |
P1950B Upscaling
|
0 / 0 |
(None) |
|
10519 |
P1950C Clock Conversion
|
0 / 0 |
(None) |
|
10518 |
P1950D Product of Binary Decimals
|
0 / 0 |
(None) |
|
10517 |
P1950E Nearly Shortest Repeating Substring
|
0 / 0 |
(None) |
|
10516 |
P1950F 0, 1, 2, Tree!
|
0 / 0 |
(None) |
|
10515 |
P1950G Shuffling Songs
|
0 / 0 |
(None) |
|
10510 |
P1951E No Palindromes
|
0 / 0 |
(None) |
|
10502 |
P1952D Are You a Procrastinator?
|
0 / 0 |
(None) |
|
10498 |
P1952H Palindrome
|
0 / 0 |
(None) |
|
10496 |
P1952J Help, what does it mean to be "Based"
|
0 / 0 |
(None) |
|
10494 |
P1954B Make It Ugly
|
0 / 0 |
(None) |
|
10491 |
P1954E Chain Reaction
|
0 / 0 |
(None) |
|
10488 |
P1955B Progressive Square
|
0 / 0 |
(None) |
|
10487 |
P1955C Inhabitant of the Deep Sea
|
0 / 0 |
(None) |
|
10485 |
P1955E Long Inversions
|
0 / 0 |
(None) |
|
10483 |
P1955G GCD on a grid
|
0 / 0 |
(None) |
|
10478 |
P1956D Nene and the Mex Operator
|
0 / 0 |
(None) |
|
10477 |
P1956E1 Nene vs
|
0 / 0 |
(None) |
|
10476 |
P1956E2 Nene vs
|
0 / 0 |
(None) |
|
10623 |
P1966B Rectangle Filling
|
0 / 0 |
3 |
|
10622 |
P1967A Permutation Counting
|
0 / 0 |
4 |
|
10618 |
P1967D Long Way to be Non-decreasing
|
0 / 0 |
10 |
|
10615 |
P1967F Next and Prev
|
0 / 0 |
10 |
|
10606 |
P1969A Two Friends
|
0 / 0 |
3 |
|
10604 |
P1969C Minimizing the Sum
|
0 / 0 |
5 |
|
10601 |
P1969F Card Pairing
|
0 / 0 |
10 |
|
10600 |
P1970A1 Balanced Shuffle (Easy)
|
0 / 0 |
3 |
|
10585 |
P1970F1 Playing Quidditch (Easy)
|
0 / 0 |
8 |
|
10584 |
P1970F2 Playing Quidditch (Medium)
|
0 / 0 |
8 |
|
10583 |
P1970F3 Playing Quidditch (Hard)
|
0 / 0 |
8 |
|
10579 |
P1971A My First Sorting Problem
|
0 / 0 |
3 |
|
10578 |
P1971B Different String
|
0 / 0 |
3 |
|
10577 |
P1971C Clock and Strings
|
0 / 0 |
3 |
|
10576 |
P1971D Binary Cut
|
0 / 0 |
3 |
|
10574 |
P1971F Circle Perimeter
|
0 / 0 |
5 |