|
3357 |
P1336E1 Chiori and Doll Picking (easy version)
|
0 / 0 |
10 |
|
3356 |
P1336E2 Chiori and Doll Picking (hard version)
|
0 / 0 |
10 |
|
3354 |
P1337A Ichihime and Triangle
|
0 / 0 |
3 |
|
3353 |
P1337B Kana and Dragon Quest game
|
0 / 0 |
3 |
|
3352 |
P1338A Powered Addition
|
0 / 0 |
5 |
|
3351 |
P1338B Edge Weight Assignment
|
0 / 0 |
6 |
|
3350 |
P1338C Perfect Triples
|
0 / 0 |
8 |
|
3349 |
P1338D Nested Rubber Bands
|
0 / 0 |
10 |
|
3347 |
P1339A Filling Diamonds
|
0 / 0 |
3 |
|
3339 |
P1341A Nastya and Rice
|
0 / 0 |
3 |
|
3337 |
P1342A Road To Zero
|
0 / 0 |
3 |
|
3335 |
P1342C Yet Another Counting Problem
|
0 / 0 |
5 |
|
3333 |
P1342E Placing Rooks
|
0 / 0 |
8 |
|
3331 |
P1343A Candies
|
0 / 0 |
3 |
|
3330 |
P1343B Balanced Array
|
0 / 0 |
3 |
|
3325 |
P1344A Hilbert's Hotel
|
0 / 0 |
5 |
|
3323 |
P1344C Quantifier Question
|
0 / 0 |
10 |
|
3322 |
P1344D Résumé Review
|
0 / 0 |
10 |
|
3319 |
P1345A Puzzle Pieces
|
0 / 0 |
3 |
|
3318 |
P1345B Card Constructions
|
0 / 0 |
3 |
|
3317 |
P1346A Color Revolution
|
0 / 0 |
3 |
|
3312 |
P1346F Dune II: Battle For Arrakis
|
0 / 0 |
7 |
|
3311 |
P1346G Two IP Cameras
|
0 / 0 |
8 |
|
3308 |
P1348A Phoenix and Balance
|
0 / 0 |
3 |
|
3305 |
P1348D Phoenix and Science
|
0 / 0 |
6 |
|
3304 |
P1348E Phoenix and Berries
|
0 / 0 |
9 |
|
3302 |
P1349A Orac and LCM
|
0 / 0 |
5 |
|
3301 |
P1349B Orac and Medians
|
0 / 0 |
7 |
|
3299 |
P1349D Slime and Biscuits
|
0 / 0 |
10 |
|
3297 |
P1349F1 Slime and Sequences (Easy Version)
|
0 / 0 |
10 |
|
3296 |
P1349F2 Slime and Sequences (Hard Version)
|
0 / 0 |
10 |
|
3295 |
P1350A Orac and Factors
|
0 / 0 |
3 |
|
3294 |
P1350B Orac and Models
|
0 / 0 |
4 |
|
3292 |
P1351B Square?
|
0 / 0 |
3 |
|
3290 |
P1352A Sum of Round Numbers
|
0 / 0 |
3 |
|
3289 |
P1352B Same Parity Summands
|
0 / 0 |
4 |
|
3288 |
P1352C K-th Not Divisible by n
|
0 / 0 |
4 |
|
3285 |
P1352F Binary String Reconstruction
|
0 / 0 |
5 |
|
3283 |
P1353A Most Unstable Array
|
0 / 0 |
3 |
|
3281 |
P1353C Board Moves
|
0 / 0 |
3 |
|
3277 |
P1354A Alarm Clock
|
0 / 0 |
3 |
|
3275 |
P1354C1 Simple Polygon Embedding
|
0 / 0 |
4 |
|
3274 |
P1354C2 Not So Simple Polygon Embedding
|
0 / 0 |
7 |
|
3269 |
P1355A Sequence with Digits
|
0 / 0 |
4 |
|
3267 |
P1355C Count Triangles
|
0 / 0 |
6 |
|
3266 |
P1355D Game With Array
|
0 / 0 |
4 |
|
3265 |
P1355E Restorer Distance
|
0 / 0 |
7 |
|
3235 |
P1358A Park Lighting
|
0 / 0 |
3 |
|
3233 |
P1358C Celex Update
|
0 / 0 |
5 |
|
3229 |
P1359A Berland Poker
|
0 / 0 |
3 |
|
3227 |
P1359C Mixing Water
|
0 / 0 |
5 |
|
3225 |
P1359E Modular Stability
|
0 / 0 |
7 |
|
3224 |
P1359F RC Kaboom Show
|
0 / 0 |
10 |
|
3223 |
P1360A Minimal Square
|
0 / 0 |
3 |
|
3220 |
P1360D Buying Shovels
|
0 / 0 |
4 |
|
3217 |
P1360G A/B Matrix
|
0 / 0 |
6 |
|
3214 |
P1361B Johnny and Grandmaster
|
0 / 0 |
6 |
|
3212 |
P1361D Johnny and James
|
0 / 0 |
10 |
|
3210 |
P1361F Johnny and New Toy
|
0 / 0 |
10 |
|
3207 |
P1362C Johnny and Another Rating Drop
|
0 / 0 |
4 |
|
3206 |
P1363A Odd Selection
|
0 / 0 |
4 |
|
3203 |
P1363D Guess The Maximums
|
0 / 0 |
7 |
|
3189 |
P1365G Secure Password
|
0 / 0 |
10 |
|
3188 |
P1366A Shovels and Swords
|
0 / 0 |
3 |
|
3187 |
P1366B Shuffle
|
0 / 0 |
4 |
|
3186 |
P1366C Palindromic Paths
|
0 / 0 |
5 |
|
3185 |
P1366D Two Divisors
|
0 / 0 |
7 |
|
3180 |
P1367B Even Array
|
0 / 0 |
3 |
|
3179 |
P1367C Social Distance
|
0 / 0 |
4 |
|
3174 |
P1368A C+=
|
0 / 0 |
3 |
|
3173 |
P1368B Codeforces Subsequences
|
0 / 0 |
5 |
|
3171 |
P1368D AND, OR and square sum
|
0 / 0 |
5 |
|
3169 |
P1368F Lamps on a Circle
|
0 / 0 |
10 |
|
3165 |
P1369A FashionabLee
|
0 / 0 |
3 |
|
3163 |
P1369C RationalLee
|
0 / 0 |
4 |
|
3162 |
P1369D TediousLee
|
0 / 0 |
6 |
|
3159 |
P1370A Maximum GCD
|
0 / 0 |
3 |
|
3158 |
P1370B GCD Compression
|
0 / 0 |
3 |
|
3157 |
P1370C Number Game
|
0 / 0 |
4 |
|
3152 |
P1371A Magical Sticks
|
0 / 0 |
3 |
|
3151 |
P1371B Magical Calendar
|
0 / 0 |
4 |
|
3150 |
P1371C A Cookie for You
|
0 / 0 |
4 |
|
3148 |
P1371E1 Asterism (Easy Version)
|
0 / 0 |
6 |
|
3147 |
P1371E2 Asterism (Hard Version)
|
0 / 0 |
8 |
|
3144 |
P1372B Omkar and Last Class of Math
|
0 / 0 |
4 |
|
3143 |
P1372C Omkar and Baseball
|
0 / 0 |
5 |
|
3139 |
P1373A Donut Shops
|
0 / 0 |
3 |
|
3137 |
P1373C Pluses and Minuses
|
0 / 0 |
4 |
|
3132 |
P1374A Required Remainder
|
0 / 0 |
3 |
|
3131 |
P1374B Multiply by 2, divide by 6
|
0 / 0 |
3 |
|
3129 |
P1374D Zero Remainder Array
|
0 / 0 |
4 |
|
3125 |
P1375A Sign Flipping
|
0 / 0 |
3 |
|
3120 |
P1375F Integer Game
|
0 / 0 |
10 |
|
3117 |
P1375I Cubic Lattice
|
0 / 0 |
10 |
|
3115 |
P1379B Dubious Cyrpto
|
0 / 0 |
5 |
|
3112 |
P1379E Inverse Genealogy
|
0 / 0 |
10 |
|
3106 |
P1380D Berserk And Fireball
|
0 / 0 |
7 |
|
3103 |
P1380G Circular Dungeon
|
0 / 0 |
10 |
|
3097 |
P1381E Origami
|
0 / 0 |
10 |
|
3093 |
P1383B GameGame
|
0 / 0 |
6 |