#include <cstdio>
#include <iostream>
#include <algorithm>
#include <cstdlib>
#include <ctime>
using namespace std;
int s[5][5] = {}; // 网格上的小盒子 0 无 -1 电脑 +1 玩家 下同
int m[5][5] = {}; // 网格上的中盒子
int l[5][5] = {}; // 网格上的大盒子
int p1[4] = {0, 2, 2, 2}, p2[4] = {0, 2, 2, 2}; // 电脑和玩家的①小②中③大盒个数
int p[5][5] = {}; // 当前网格被谁占据
int px[2][5], py[2][5], bx[3], by[3];
struct node {
int x, y, h;
} aa[15];
bool cmp(node a, node b) { return a.h > b.h; }
// 输出当前网格
void showSquare()
{
// 计算当前网格被谁的盒子占据
int a[5][5] = {}; // 当前网格上的盒子 + - 表示角色 数字表示箱子大小
for (int i = 1; i <= 3; i++)
{
for (int j = 1; j <= 3; j++)
{
if (l[i][j] != 0)
{
a[i][j] = l[i][j] * 3;
}
else if (m[i][j] != 0)
{
a[i][j] = m[i][j] * 2;
}
else
{
a[i][j] = s[i][j] * 1;
}
}
}
// 绘制网格
string border[4] = {"", "┌────┬────┬────┐", "├────┼────┼────┤", "├────┼────┼────┤"};
for (int i = 1; i <= 3; i++)
{
cout << border[i] << endl;
cout << "│";
for (int j = 1; j <= 3; j++)
{
if (a[i][j] > 0)
{
cout << " +" << a[i][j] << " │";
}
else if (a[i][j] < 0)
{
cout << " " << a[i][j] << " │";
}
else
{
cout << " │";
}
}
cout << endl;
}
cout << "└────┴────┴────┘" << endl;
}
// 对行、列、对角线求和,若和为3则玩家胜利返回1,若和为-3则电脑胜利返回-1,否则返回0继续游戏
int findWinner()
{
// 计算当前网格被谁占据,只记录角色-1 +1,不记录箱子大小
int b[5][5] = {}; // 当前网格被谁占据
for (int i = 1; i <= 3; i++)
{
for (int j = 1; j <= 3; j++)
{
if (l[i][j] != 0)
{
b[i][j] = l[i][j];
}
else if (m[i][j] != 0)
{
b[i][j] = m[i][j];
}
else
{
b[i][j] = s[i][j];
}
}
}
// 检查行
for (int i = 1; i <= 3; i++)
{
int sum = 0;
for (int j = 1; j <= 3; j++)
{
sum += b[i][j];
}
if (sum == 3) return 1;
if (sum == -3) return -1;
}
// 检查列
for (int j = 1; j <= 3; j++)
{
int sum = 0;
for (int i = 1; i <= 3; i++)
{
sum += b[i][j];
}
if (sum == 3) return 1;
if (sum == -3) return -1;
}
// 检查对角线
int diag1 = 0, diag2 = 0;
for (int i = 1; i <= 3; i++)
{
diag1 += b[i][i];
diag2 += b[i][4-i];
}
if (diag1 == 3 || diag2 == 3) return 1;
if (diag1 == -3 || diag2 == -3) return -1;
return 0;
}
// 角色q把size箱子放到x行y列的位置
bool place(int x, int y, int size, int q)
{
if (x < 1 || x > 3 || y < 1 || y > 3) return false;
if (q == -1)
{
printf("电脑试图在(%d,%d)下%d\n", x, y, size);
}
if (size == 3)
{
if (l[x][y] != 0) return false;
l[x][y] = q;
}
if (size == 2)
{
if (l[x][y] != 0 || m[x][y] != 0) return false;
m[x][y] = q;
}
if (size == 1)
{
if (l[x][y] != 0 || m[x][y] != 0 || s[x][y] != 0) return false;
s[x][y] = q;
}
return true;
}
// 角色q把size箱子从x1行y1列转移到x2行y2列
bool move(int x1, int y1, int x2, int y2, int size, int q)
{
if (x1 < 1 || x1 > 3 || y1 < 1 || y1 > 3) return false;
if (x2 < 1 || x2 > 3 || y2 < 1 || y2 > 3) return false;
if (q == -1)
{
cout << "电脑试图将(" << x1 << "," << y1 << ")" << "转移到(" << x2 << "," << y2 << ")" << endl;
}
if (size == 3)
{
if (l[x1][y1] != q || l[x2][y2] != 0) return false;
l[x1][y1] = 0;
l[x2][y2] = q;
}
if (size == 2)
{
if (l[x1][y1] != 0 || l[x2][y2] != 0 || m[x1][y1] != q || m[x2][y2] != 0) return false;
m[x1][y1] = 0;
m[x2][y2] = q;
}
if (size == 1)
{
if (l[x1][y1] != 0 || l[x2][y2] != 0 || m[x1][y1] != 0 || m[x2][y2] != 0 || s[x1][y1] != q || s[x2][y2] != 0) return false;
s[x1][y1] = 0;
s[x2][y2] = q;
}
return true;
}
int winning(int x)
{
// 计算当前网格被谁占据
for (int i = 1; i <= 3; i++)
{
for (int j = 1; j <= 3; j++)
{
if (l[i][j] != 0) p[i][j] = l[i][j];
else if (m[i][j] != 0) p[i][j] = m[i][j];
else p[i][j] = s[i][j];
}
}
int a = 0;
if (x == 1) a = 1;
for (int i = 1; i <= 3; i++)
px[a][i] = py[a][i] = 0;
bx[a] = by[a] = 0;
for (int i = 1; i <= 3; i++)
for (int j = 1; j <= 3; j++)
if (p[i][j] == x)
{
px[a][i]++;
py[a][j]++;
if (i == j) bx[a]++;
if (i + j == 4) by[a]++;
}
int s = bx[a] >= 2;
s += by[a] >= 2;
for (int i = 1; i <= 3; i++)
{
s += px[a][i] >= 2;
s += py[a][i] >= 2;
}
return s;
}
int fill(int x, int y, int size) //电脑至少用size大小的棋子占领x行y列
{
// cout << "电脑试图在" << x << ',' << y << "下棋" << endl;
if (l[x][y] == 1) return 0;
for (int k = size; k <= 3; k++)
if (p1[k] && place(x, y, k, -1))
{
p1[k]--;
return 1;
}
if (s[x][y] == 1) size = max(size, 2);
if (m[x][y] == 1) size = 3;
if (size == 1)
{
for (int i = 1; i <= 3; i++)
for (int j = 1; j <= 3; j++)
if (s[i][j] == -1 && move(i, j, x, y, 1, -1))
{
if (winning(1) == 0)
return 1;
move(x, y, i, j, 1, -1);
}
}
if (size <= 2)
{
for (int i = 1; i <= 3; i++)
for (int j = 1; j <= 3; j++)
if (m[i][j] == -1 && move(i, j, x, y, 2, -1))
{
if (winning(1) == 0)
return 1;
move(x, y, i, j, 2, -1);
}
}
if (size <= 3)
{
for (int i = 1; i <= 3; i++)
for (int j = 1; j <= 3; j++)
if (l[i][j] == -1 && move(i, j, x, y, 3, -1))
{
if (winning(1) == 0)
return 1;
move(x, y, i, j, 3, -1);
}
}
return 0;
}
void computer()
{
if (winning(-1) > 0)
{
cout << "电脑认为自己快赢了" << endl;
for (int i = 1; i <= 3; i++)
for (int j = 1; j <= 3; j++)
if (p[i][j] != -1 && (px[0][i] == 2 || py[0][j] == 2))
{
if (fill(i, j, 1))
return;
}
if (bx[0] == 2)
{
for (int i = 1; i <= 3; i++)
if (p[i][i] != -1 && fill(i, i, 1))
return ;
}
if (by[0] == 2)
{
for (int i = 1; i <= 3; i++)
if (p[i][4 - i] != -1 && fill(i, 4 - i, 1))
return ;
}
}
if (winning(1) > 0)
{
cout << "电脑认为你快赢了" << endl;
int cnt = 0;
for (int i = 1; i <= 3; i++)
for (int j = 1; j <= 3; j++)
{
int w = (px[1][i] == 2) + (py[1][j] == 2);
if (i == j && bx[1] == 2) w++;
if (i + j == 4 && by[1] == 2) w++;
if (w == 0) continue;
aa[++cnt].x = i; aa[cnt].y = j; aa[cnt].h = w;
}
sort(aa + 1, aa + cnt + 1, cmp);
for (int i = 1; i <= cnt; i++)
{
// printf("电脑想在%d,%d阻止你,w=%d\n",aa[i].x,aa[i].y,aa[i].h);
if (p2[3] > 0)
{
if (fill(aa[i].x, aa[i].y, 3))
return ;
else continue;
}
if (p2[2] > 0)
{
if (fill(aa[i].x, aa[i].y, 2))
return ;
else continue;
}
if (p2[1] > 0)
{
if (fill(aa[i].x, aa[i].y, 1))
return ;
else continue;
}
}
}
if (l[2][2] == 0)
{
cout << "电脑决定占领中心" << endl;
if (p1[3] > 0) {
p1[3]--;
place(2, 2, 3, -1);
return;
}
if (fill(2, 2, 3)) return ;
if (fill(2, 2, 2)) return ;
}
int cnt = 0;
for (int i = 1; i <= 3; i++)
for (int j = 1; j <= 3; j++)
if (p[i][j] != -1)
{
if (l[i][j] > 0) continue;
int t = p[i][j];
p[i][j] = -1;
aa[++cnt].x = i;
aa[cnt].y = j;
aa[cnt].h = winning(-1);
p[i][j] = t;
}
sort(aa + 1, aa + cnt + 1, cmp);
int j = 1;
for (int i = 1; i <= cnt; i++)
{
if (aa[i].h == aa[j].h)
j = i;
else break;
}
j = rand() % j + 1;
if (fill(aa[j].x, aa[j].y, 1))
return;
for (int i = 1; i <= cnt; i++)
if (fill(aa[i].x, aa[i].y, 1))
return;
}
int game()
{
srand((unsigned int)time(NULL));
while (true)
{
cout << "请选择 ① 放一个盒子 还是 ② 移动一个盒子 (输入数字)" << endl;
int choice, size, x1, y1, x2, y2;
cin >> choice;
if (choice == 1)
{
cout << "你现在有盒子 小:" << p2[1] << " 中:" << p2[2] << " 大:" << p2[3] << endl;
cout << "请选择盒子的大小 ① 小 ② 中 ③ 大 (输入数字)" << endl;
cin >> size;
if (size > 3 || size < 1) {cout << "非法输入" << endl; continue;}
if (p2[size] <= 0) {cout << "盒子没了" << endl; continue;}
cout << "请输入放置的位置(输入两个整数,如:1 1)" << endl;
cin >> x1 >> y1;
if (!place(x1, y1, size, 1)) {cout << "放置失败" << endl; continue;}
cout << "放置成功" << endl;
p2[size]--;
showSquare();
}
else if (choice == 2)
{
cout << "请输入移走的位置(输入两个整数,如:1 1)" << endl;
cin >> x1 >> y1;
cout << "请输入放置的位置(输入两个整数,如:1 1)" << endl;
cin >> x2 >> y2;
// 判断移动的箱子
if (l[x1][y1] == 1) size = 3;
else if (m[x1][y1] == 1 && l[x1][y1] == 0) size = 2;
else if (s[x1][y1] == 1 && l[x1][y1] == 0 && m[x1][y1] == 0) size = 1;
else {cout << "没有可以移动的盒子" << endl; continue;}
if (!move(x1, y1, x2, y2, size, 1)) {cout << "移动失败" << endl; continue;}
showSquare();
}
else continue;
int winner = findWinner();
if (winner != 0)
{
return winner;
}
computer();
cout << "电脑下棋" << endl;
showSquare();
winner = findWinner();
if (winner != 0)
{
return winner;
}
}
}
void showWinner(int winner)
{
if (winner == 1)
{
cout << "玩家胜利" << endl;
}
else
{
cout << "电脑胜利" << endl;
}
}
void intro()
{
cout << "玩家和电脑各拥有大中小号盒子各2个," << endl;
cout << "双方轮流在九宫格的棋盘中放入或移动一个盒子,每个盒子都可盖住任意比他小的盒子。" << endl;
cout << "若你方团队的盒子率先在棋盘上连成一条直线则挑战成功,否则挑战失败。" << endl;
cout << "用正数表示玩家的盒子,负数表示电脑的盒子,1、2、3表示盒子的小中大。" << endl;
cout << "开始吧!" << endl;
showSquare();
}
int main()
{
intro();
int winner = game();
showWinner(winner);
return 0;
}